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    Market Orders

    I am having trouble using the EVE:GetMarketOrders[] command. I can get the myorders one to work fine, but for some reason the one for market orders returns errors. The script I'm using (a simple one so I can figure out why it's messing up) is below with the error below that. If anyone could...
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    Price History

    Hi, I just wanted to ask if there's a method to access price history information, such as hi/low prices or number of transactions for the past 5 days, with isxeve?
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    Wait command in startup

    Hi, I was wondering if anyone knew of a wait command that can be put into startup list when loading with the innerspace console. I know that "wait xx" works with time, but I'm looking for a wait command that waits until a script is finished running. For example a command that would wait for...
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    Station Error Message

    Hi, I'm getting this error when I'm in a station only. ISXEVE thinks that you're in a station. There are no entities in here! It just repeats it over and over. I'm not sure if it's a bug or something else. Does anyone know exactly what this message means?
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    How to return a variable from a function

    I was wondering if anyone could write me a small example script of how to send and return a variable into a function. I keep trying but I'm doing something wrong. A small example of something like, send a variable add two to it return it and display it would help tremendously. Thank you.
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    Automating Invention/Manufacturing

    I was just curious if it is possible to use a script to start so many invention/manufacturing jobs at a pos. I couldn't find anything on how one might do this and if anyone could help point me in the right direction I would be grateful, thank you.
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    Storyline Agents with Courier Missioneer

    I have an odd bug with the courier mission runner, when I get a storyline mission from an agent in the station where I am running missions the courier missioneer attempts to do the mission for some reason and then Eve seems to crash. It gets to the obj_Agents: Waiting for conversation...
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