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    So.. how do I get this to work?

    Start in-station in your mining ship, click Inventory from the Neocom (not by double-clicking on your ship). Select your ore hold. Start the bot. (On Miner tab, make sure Location Type is "Station" and Location Name is a bookmark to the station) (On Main tab, make sure "Miner" is selected...
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    Courier not switching agents

    You might want to remove your character name from your post.
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    MyShip.Scanners.Cargo[MedSlot6]:StartScan[${EntityID}, true, true] Change MedSlot6 to whatever slot your cargo scanner is in obs.
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    ComBot Public Release

    As far as I'm aware, combot is no longer maintained. As mentioned above, if I run the main script, not the updater, it works for me. Try asking in #combot or #evecom on irc.
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    Cargo Transfer

    Corp hangar in a pos or station ?
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    Orca booster/hauling script

    Change the following line in FBoostLib.iss variable int Standing = 1 to variable int Standing = -1 (to ignore neuts) variable int Standing = -11 (to ignore everyone - Caution! this will disable fleeing altogether)
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    ComBot Public Release

    If you "run combot/combot" it won't attempt to update and should run.
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    Ghost site script

    You don't need probes to find ghost sites, they're found using the system scanner.
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    Ghost site script

    Hmm, can't edit my own post now ..... Updated the script to approach the out gate as very occasionally I would drop out of warp and sit just outside of jump range.
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    Ghost site script

    knocked up a little script to find ghost sites. 1. unzip the file into \scripts\ghost. 2. Setup a load of waypoints or a destination. 3. Run the script "run ghost/ghost" The script will : - Undock if docked - Scan the system for anomalies - Play a sound and pause the script if it finds an...
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    Directional Scanner usage

    Do you mean scanning for sigs / anoms ?
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    Orca booster/hauling script

    [Have updated the script to work with evebot jetcan mode as combot and evebots orca mode both seem to be broken. The script flees to your safespot based on standings which is set in line 18 of FBoostLib.iss, currently set to 1 (Standing = 1) ]so it will flee on neuts. Set to -1 if you don't...
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    Orca booster/hauling script

    No, the orca just runs fboost - give me a couple of days, I'll get the code fixed.
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    Orca booster hauling - before I buy

    I wrote a while ago to do that - I haven't used it in a while so it might need tweeking.
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    Anomoly Bot

    Personally, if I want to do anoms, I just use evebot in anomaly assist mode.
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    You may be able to use or adapt this one if the evebot built in one isn't enough (you can run two or more scripts at the same time):
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    Safe Point not working for me?

    Bookmark your safespot and call it Safe:XXX In EVEBot, Labels, your Safe Spots Prefix should be Safe: In EVEBot, Fleeing, untick Run To Station. Set Min Acceptable Standing should be set to whatever you wish. Whenever someone at less than Min Acceptable Standing enters system, the...
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    Love Thy Drones 2.0 now less suck

    Nice find Taro however I can't see why it's implemented via the config file. All it needs is a loop to check if you have drones in space (and that social is still safe). Lets hope a more elegant fix gets into the code. :)
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    Love Thy Drones 2.0 now less suck

    The following is a quick hack which kicks in before any of the normal evebot drone recall code : Replace the first section of the "function Move()" in obj_Ratter.iss with - function Move() { variable iterator DroneIterator variable index:activedrone ActiveDroneList if...
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    Orca functionality

    Have a look at The way I use it now is to have 3 miners using evebot in orca mode, then the fboost script will just sit there until all it's holds are full then drop off at station and return. Only of use if all...
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