I've been slowly tweaking bits and pieces of script as my group levels up and I've started poking my head around the class files and I've got a few questions if nobody minds.
Action[4]:Set[Fever] - Is called by the Combat Routine
MobHealth[4,1]:Set[1]...
function stopattack()
{
wait 10
relay all eq2execute /autoattack 0
}
In eq2botcommander.iss
and you'll need to make XML for the new button.
And no, haven't tested it but at least it should point you in the right direction. Oh, and I mean this button is after you pause everything.
So you...
Sorry, I should of framed the question better - I'm trying to modify EQ2botcommander and I'm wondering if it's possible to relay to a single, predetermined character instead of simply relaying to all of them.
Just a nudge in the right direction would be great, if it is possible in the first...
Title really says it all - Is it possible to relay a command to a single character?
I've looked through the Wiki but I'm pretty new at this and I'm not completely sure what I'd be looking for.
Anyway, if anyone could point me in the right direction, that's be great.
I find that [button,RewardWindow.Receive]:LeftClick works to both accept quests and recieve the reward.
But anyway, I was wondering if anyone could point me in the right direction for lotto window commands - All, selected, decline. I've looked through EQ2bot.iss but can't find what I'm looking...
Slightly old post, I know. But I tried your coercer.iss and can't seem to get it to run. I was hoping you could help.
It launches fine. However when the bot is then activated it spits out the following and shuts down:
EQ2bot Ready
-----------
no 'pulse' function found in script
call...
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