Is there a way to run a script that simply accepts a revive from another player?
I just want to run a looping script on a character that will accept a player revive (not going to nearest location)
Thank you so very very much Kannkor! Everything you said is going to be extremely useful to me and answers everything I can think of now. I'll be busy for the next few days! Thanks again!!!! =D
First of all, I have no experience with scripting, that being said I am attempting to create a script that incorporates 4 clients simultaneously triggering a set of custom events that only trigger when other criteria from said multiple clients is met.
Such as: Send a group invite when Bob logs...
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