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  1. M

    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    new pathing logic bug? Now my toon ALWAYS runs to the supplier when he finishes his workorders, even when he doesn't need to. When he doesnt need to, he just runs back and then get new work orders. doesn't open the vendor dialog, but it's a unnessesary run. Didn't do that for me before.
  2. M

    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    In tier 3, the script loads 2x of the main utility, which is great, avoids running out. In tier 4 it only loads one of each, but it's given 8 slots, any chance you could make it add 2x of the two primary utlities in tier 4? I fail around 10% becuase I run out of fuel, which isnt a really...
  3. M

    temp

    install .NET 2.0 from microsoft and that should hopefully improve
  4. M

    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    install .NET 2.0 from microsoft and that should hopefully improve
  5. M

    temp

    I've been using the bot for a bit now, without issues. Though I'd like to make a request, if it's possible or not I have no idea. When taking different difficulty level W/Os, I'd love to have the option of setting different quality targets for the different W/Os. and thank you for glorious...
  6. M

    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    I've been using the bot for a bit now, without issues. Though I'd like to make a request, if it's possible or not I have no idea. When taking different difficulty level W/Os, I'd love to have the option of setting different quality targets for the different W/Os. and thank you for glorious...
  7. M

    VGBot --Beta testers wanted

    woooops sorry about that, deleted
  8. M

    VGCraftBot -- Beta Testers wanted

    failing to save path. *the source* the problem it has with saving paths has to do with making the folder which it saves to. /save/charname/filename.xml so there is a need to implement a different way to generate that folder. otherwise just make it yourself if you cant save those pathing files.
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