I don't know exactly what I did, but everything seems to be working now. It seems if I make sure I get work orders manually before I hit start, then make sure I'm at/near the crafting station prior to hitting start everything works (it will go turn in completed orders, get new ones, shop, etc).
I don't know anything about coding, but from looking at the code you said to commit out it looks like it's saying that if a bag is open it triggers the out of space error? I just tested it without editing the code, but made sure my bags were all closed prior to it trying to shop, and it worked...
I tried starting it while I was standing at the craftstation when I already had work orders. It ran till it finished them all then it just stood there once the w/o recipes were gone.
This is unusable for me due to the above mentioned Out of pack space, waiting for you.... waiting for me to what? I've tried with a completely empty pack, with a few items in it, and with only the main backpack full. I always get the same "NOTICE:". Also I've noticed that no matter where I hit...
Is there a way you could add the ability to specifically add "Batch" only work orders? Like for grinding for rares. Hopefully this will be effective with improved problem solving allowing for consistent A grades.
I can't seem to get a path setup without the path it runs making me double back-and-forth at points on the path. It makes me run very "bot-like". This doesn't happen with vgworkorder using paths created by vgpather. Also I have it set to grab recipes with Easy or Moderate and it wants to get...
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