Hi,
I have written a script to detect if certain effects are cast on a raid member.
The basic logic is this:
effectname:Set["Jester's Cap"]
Actor[pc,exactname,${toonname}]:InitializeEffects
for (RaidIndex:Set[1] ; ${RaidIndex}<=24 ; RaidIndex:Inc)
{...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.