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    KBot feedback thread

    When attacked while in the middle of harvesting a resource, the bot does not defend itself. I think the problem is that keeps the resource targeted for the whole time. It also often skips resources. I think what's happening is that it'll come to way point and if there are no mobs to kill, it...
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    VGAlarm: Comments and Suggestions

    Few requests, if you find them appropriate for scope of your script: - Cancel all trade requests - Cancel all buffs cast on your - Log out from VG when ported/recieve a GM tell.
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    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    Just heads up: http://www.vanguardcrafters.com/forums/viewtopic.php?t=4431 The fixes were mentioned before, just reiterating that bot might need to have to cancel buffs, stop or even log out when ported/recieve a tell from GM, cancel all trade requests, and perhaps some general ramdomness...
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    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    I suggest following slight modification for the logic for picking right correction. Here Tools slightly better than Utilities and both preffered over any Station action: if ( ${Refining.Correction[${tstep}].AvailAction[${substep}].Description.Find[Tools]} ) actionTypeBonus:Set[8]...
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    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    Pause behavior: Right now pausing and resuming only work reliably in the middle of crafting, when you're tied to the station. It would be nice though to be able to pause reliably at the predefined stage not in the middle of crafting, go on to do your stuff, than get back to the stage and...
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    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    Here's a little kickstart function I use instead, does not waste any APs: function kickStart() { variable int stepcount variable string stepName variable int lastStep stepcount:Set[1] do { stepName:Set[${Refining.CurrentRecipe.Step[${stepcount}].Name}] if...
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    temp

    LoL, Xeon, I like your bot, but can you slow down on auto-update or make it optional? As soon as I put in my regular fixes, there's a new version that overwrites them :)
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    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    LoL, Xeon, I like your bot, but can you slow down on auto-update or make it optional? As soon as I put in my regular fixes, there's a new version that overwrites them :)
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    temp

    1st 2 or 3 from the top? Bottom? 1st 2 or 3 you make? BTW, the tier divider line should shift by 1 WO lvl every time you level.
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    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    1st 2 or 3 from the top? Bottom? 1st 2 or 3 you make? BTW, the tier divider line should shift by 1 WO lvl every time you level.
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    temp

    Just the heads-up:
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    VGCraftbot -- Feedback Thread (Archived 2007/04/09)

    Xeon, What lvl range did you tune the crafting logic for?
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    temp

    Xeon, What lvl range did you tune the crafting logic for?
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    VGCraftBot -- Beta Testers wanted

    Xeon, Here's a bit of info that can be used when figuring true action cost with action cost penalties active: 1. AP cost penalty multiplies the action AP cost by: very low penalty: 1.1 low: 1.2 moderate: 1.3 high: 1.4 have not seen very high, wild guess it will be 1.5 2. If...
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    VGCraftBot -- Beta Testers wanted

    I vote for extra tab with manual selection. There're crafting gear that rises "parent skills" which will boost ALL 3 finishing skills above 1, like diplo buff. Plus extra flexibility always a bonus. Oh, and I still haven't actually tried your new bot, still running old Hendrix distro that I...
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    VGCraftBot -- Beta Testers wanted

    It seems to handle it already I think there still 4 stages, just more steps.
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