Sorry, I didn't mean to challenge what you said. I was trying trying to make the further observation that "I think" it goes from unreliable after 15 to undetectable after 30. I should have said it better.
-Z
Now that I have tested during a live raid session, I see that issue very clearly. What seems to happen is if the effects your looking for is too far down the list you won't see it. I don't know what exact figure is yet (15 or 30 for example), because it is hard to get a raid to stand around...
Hi,
I have written a script to detect if certain effects are cast on a raid member.
The basic logic is this:
effectname:Set["Jester's Cap"]
Actor[pc,exactname,${toonname}]:InitializeEffects
for (RaidIndex:Set[1] ; ${RaidIndex}<=24 ; RaidIndex:Inc)
{...
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