Well, if you do /where special you should be able to find the door actor. Then all you need to do is:
Actor[name,name_of_the_door]:DoubleClick
-noacess
This is kind of ghetto but it'd work I think:
function main()
{
addtrigger shard "@*@ says to the group,\"shard a@grpmember@\""
do
{
while !${QueuedCommands}
{
waitframe
}
ExecuteQueued
}
while 1
}
function shard(string...
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