This may or may not have a few kinks in it, but i tested on 2 chars on 2 comps and it works great for me.
Any questions, code corrections, etc can be posted here:
http://www.isxgames.com/forums/showthread.php?t=687
Code:
/*
Code by don'tdoit
Math in function Angle by ${Allen}
Purpose: Faces a mob or loc slowly using natural keyboard turning.
NOTE: This is NOT a standalone script. It is an include.
Put into your scripts/common folder.
To use add this to the top of your script:
#include ./common/faceslow.iss
Then:
call facemob ${yourMobIDvar} ##
or
call faceloc ${X} ${Y} ##
where ## is the precision of how close you want to face.
Version:
v1.0 - initial release
*/
http://www.isxgames.com/forums/showthread.php?t=687
Attachments
-
2.7 KB Views: 567