Corpse Usable? (Necro)

tangeleno

Active Member
Is there any way to tell if a corpse is usuable by a necromancer spell like Ritual Animatus or Vile Ritual?
 

tangeleno

Active Member
eeks said:
I think all the necro stuff is already in kbot already just not working anymore
Yeah, that script is doing pretty much what I already am. Just checking to see if there are any corpses in the area.

What I really was wondering is if there was a way to tell if it has already been done to a corpse. After re-reading my original post I guess I didn't ask what I really wanted to know.

When a necro casts Ritual Animatus or Vile Ritual the name of the corpse turns yellow (at least to the necro) which is his way of knowing if he's already used that corpse. What I'm wondering is if theres something I missed for the pawn search to see if there are any corpses near by that have the normal white names instead of the necro 'used' yellow names.
 

spudman

Active Member
why don't you use a blacklist, similar to what kbot does for looting corpses, so that it doesn't loot the same corpse twice. I did a similar thing to vgshaman so that I don't attempt to harvest corpses more than once. Your other option is that if you attempt to do whatever necro ability it is on an invalid corpse, does it give some type of message back, i.e. "you can't use this ability on this corpse", that can be captured from the onincomingtext event.

If all your interested in is a yes/no flag on the pawn object, it's probably not there. Ama would probably need access to a necro with this ability to put that functionality into isxvg and he probably doesn't.
 

tangeleno

Active Member
Yeah, the yes no flag is what I was looking for, ah well. The black list doesn't work too well as I don't need to have the corpse targeted to cast the spell (it just uses it on the nearest corpse). So I really have no way of telling which corpse the spell was just casted on.
 
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