Having an issue with carpenter writs in Qeynos. Whenever it uses table #3, it gets stuck against the banister on the other side of the sewing machine when running back upstairs. I tried editing the nav paths to force it to always use table #1, but it seems to autopatch the file each time so that's not an option.
Is there a way to force it not to use table #3, or a way to modify the nav paths?
Any help greatly appreciated,
Thanks!
Xeus
Is there a way to force it not to use table #3, or a way to modify the nav paths?
Any help greatly appreciated,
Thanks!
Xeus