1. Temp102

    Temp102 Member

    Messages:
    9
    Hi Everyone,

    I was wondering if anyone has an example on how to use to the new Directional Scanner feature of the wrapper?

    Thanks
  2. Shrike

    Shrike Member

    Messages:
    50
    Do you mean scanning for sigs / anoms ?
  3. rogeruk

    rogeruk Member

    Messages:
    38
    Start a directional scan at the given angle and range.
    StartScan
    (int angle,int range)
    Angle of the scan. Default is 360.
    Range of the scan. Default is 2147483647.

    Get the results of the last started scan with the given angle and range. Default is the same as StartScan.
    GetScanResults(int angle, int range)

    Not really much you can do with this, you can scan and add the results to a list and then work on the list. Eg.. you could make an alarm if a ship is found on the directional scan..
  4. Temp102

    Temp102 Member

    Messages:
    9
    That doesn't seem to do anything.

    EVE.ISXEVE.DirectionalScanner directionalScanner = ship.Scanners.Directional;
    List<DirectionalScannerResult> results = directionalScanner.GetScanResults(360, 2147483647);

    But its always returning 0 for the count?
  5. Temp102

    Temp102 Member

    Messages:
    9
    It seems that no what value I enter StartScan is always returning false?
  6. CyberTech

    CyberTech Second-in-Command Staff Member

    Messages:
    376


    d-scan was added to the wrapper based on pre-release code; it's not actually released in isxeve yet. I had actually forgotten it wasn't released yet, and was reminded last week; it should be out fairly soon.
  7. Temp102

    Temp102 Member

    Messages:
    9
    Well that would be a very good reason why it doesn't work :p
  8. Temp102

    Temp102 Member

    Messages:
    9
    Just wanted to touch base; Has this been implemented yet? I'm still getting object not set to reference?
  9. bobbyjayblack

    bobbyjayblack Well-Known Member

    Messages:
    2
    Bump! What is the status of direction scanning in ISXEVE?
    The reason I ask is because it is not in The Forge API.

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