EQ2 Harvest movement issue

Bisty

Active Member
Hi guys,

After reading the forum, I still can't find what's wrong with my EQ2harvest settings.

I edited my moveto.iss to make sure my movement keys are the ones I use ingame. My pathing works good.

The problem is that my toon doesn't move by itself as soon as I lauch the script. I need to press my "z" key (forward key) so it moves forward and follow the path I setup. If I stop doing that, it stops right away.

Any idea what would cause such a problem? After spending 2 hours testing again and again, I have no clue :)

Any help/idea is appreciated. Thanks!
 

harmonastix

Active Member
I was able to get my movement to work by matching the default movement keys on the moveto.iss file. I believe the default is "numlock" for auto run ((I tried using numlock for move forward and my character wouldn't move))
 

Bisty

Active Member
Thanks for your answer. I rechecked my setting and still can't get any result.

The autorun is set to numlock in my game but i don't see any reference in moveto.iss. This is what I got regarding movement keys:

#define MOVEFORWARD z
#define MOVEBACKWARD s
#define STRAFELEFT q
#define STRAFERIGHT e
#define TURNLEFT a
#define TURNRIGHT d

Anyone? :)
 

kumpel100

Active Member
if you have EU keyboard you should have your movement settings like this:

#define MOVEFORWARD "num-feststell"
#define MOVEBACKWARD s
#define STRAFELEFT q
#define STRAFERIGHT e
#define TURNLEFT a
#define TURNRIGHT d


what i read is important to "MOVEFORWARD" "numlock" or EU "num-feststell" nothing else works.
the "MOVEFORWARD" must be set for AutoRun


only EQ2bot use #define MOVEFORWARD "w"
 
Last edited:

Bisty

Active Member
Thanks guys. I finally figured it out by myself: the moveforward key must be actually the auto-run key......

Pretty silly but I though that the Forward key would be sufficient.

Thanks anyway as I would have had the solution through your response. Really appreciated.
 
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