EQ2Bot Coercer - Bug/Issue

grommish

Active Member
The script randomly selects and then engages npcs outside of the current encounter, which means it'll pull like a mofo for no apparent reason. Granted, it'll Mez once they get there, but maybe make this 'feature' togglable ;c)

Do I just have something bound/mapped wrong?
 

Karye

Active Member
I've had this bug fixed for a while but havn't gotten around to releasing it. I'll release a new version in a couple hours with the fix in it.
 
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