EQ2Bot in Dungeon Crawl mode?

msboy1

Well-Known Member
Howdy All,

I am having trouble getting EQ2Bot to run dungeon crawl mode. Harvest works fine, but for some reason I cannot get EQ2Bot to even move to the first point of the dungeon. I have tried creating various points by using EQ2Pather combat mode, even a simple 2 point route with "Start" and "Finish", but nothing works. I have tried going back to EQ2Bot 2.31 and I get the same results.

Does anyone have any suggestions as to what could be causing my bot not to even move to the first point in Dungeon Crawl mode? Are there any options that might cause problems if they are set when runningin Dungeion crawl mode?

Thanks for your time.
 

msboy1

Well-Known Member
I figured out two things about Dungeon Crawl mode.

1. You have to have the bot set to automatically pull. My bot would not even move to the first point until I set the auto pull spell/ca/range ability. I was trying to use prox pulling and agro detection for engaging mobs.

2. You need to have your points fairly close together, otherwise the bot tends to get stuck between two points and moves back and forth a short distance. This could be the reason for setting eq2pather to auto and default distance of 2.

Once I figured out the above two requirements, Dungeon Crawl mode is working like a champ.

Thanks Blazer for the awesome script.
 
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