Eq2Bot Movement Issues?

drgnfyre

Active Member
Using the latest "Stable" release from SVN, I'm having problems getting eq2bot to move at all.

I'm a necro, setting myself as main tank/ assist.. tried setting pet as well. Just trying to do a bit of soloing out in Tenebrous Tangle.

I setup a path using eq2pather combat 5 - set a start and finish point. It seemed to load the path okay (compared to when i did it wrong before and it told me it couldn't find the files, etc).

Anyway, in dungeon crawl mode with this simple path, it would pull mobs, just fine, but not actually move anywhere. Once it cleared the area of mobs, it would change facing several times, but not actually move.

So, I decided to try Auto Hunt. Killed the bot completely (since stop doesn't seem to work), reloaded, and changed to AH. Set the range to 10 and confirmed it didn't have any garbage chars in the field (don't really want to go flying in the zone). Same thing. will pull and attack, but not move. I thought maybe there were just too many non-aggro mobs in the area, so i told it not to attack them - no luck.

Ditto with Camp and the other one (home point?).

I checked my keys in moveto - everything is set correctly. I'm not getting any console errors. When using DC mode, it does occasionally spit out "path found in xxx hops", etc.

Any ideas?
 

JasonDark

Well-Known Member
Sounds like a similar problem ive got yesterday after installing isxeq2 again.
You have to use the autorun key in moveto.iss, at least for me w does not move the bot.
Next thing i stumbled across, my windows language is set to german, so "num lock", for the english setting, is "num-feststell" here. After changing this everything is back running.
 

drgnfyre

Active Member
doh

Well, after looking at eq2bot.iss, i realized that even tho it does include moveto.iss, it doesn't actually seem to CALL anything from moveto.iss, and still has it's own movement routines / variables.

DOH!

So, after fixing the variables within eq2bot, everything is working.
 

Pygar

EQ2Bot Specialist
Both moveto and eq2bot have decelerations for movement keys.

You need to make sure they are set to your config, or adjust your config to them.

The current release supports a,w,s,d,q,e movement and uses 'num lock' for autorun.

Eq2bot uses moveto for some movement, and uses its own internal movement for other things. Not ideal, but I'm not changing it anytime soon ;)
 
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