EQ2Bot

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Blazer

Active Member
Keeping the source files over here instead of ismods.

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Version 2.52 by Karye
Fixed a bug causing spells to be interupted occasionally

EQ2Bot.iss Version 2.51 Updated: 01/08/07 by karye

Fixed a bug with ranged combat movement
Fixed a bug with chest looting
Added a new paramater to CastSpellRange and CastSpell
, (castwhilemoving) this allows combat arts
to be casted while moving.
Improved the reaction time of FastMove to detect
stuck movement. This should result in a more
natural posistioning for melee in close quarters.
Doubled the Array size of Pre, Current, Post Actions.
Their respective size is now 40 40 20.
Removed some unused legacy code.

;2.50 changes
;-Fixed a bug with CastSpellRange returning a non numeric value. It will
;now return -1 if its unable to cast the spell
;-Improved spell casting loop effeciency creating
;less delay between spell cast on slower systems
;-Fixed a bug with the refresh paramater of the CastSpellRange function
;-Removed waitfor events in function CastSpell for TOOFARAWAY
;and CANTSEETARGET so they can be handled by appropriate atomic triggers
;-Will no longer change target to cast spells if implied target
;is the spell target.

;2.45 changes
;removed all colons from eq2echo commands to be compatible with lu27 changes
;removed unused harvest tabs from UI interface

2.44 changes
;fixed a bug during combat of named npcs.

;2.43 changes
;fixed a bug in npc type filter.

;2.42 changes by karye
;Fixed a non maintank agro detection bug.
;Fixed bug in Main Tank IsDead detection
;Fixed a bug with attacking non agro npcs during combat
;Fixed a bug with attacking players during combat
;Fixed a bug with attacking charmed group members
;Fixed some auto face and targeting bugs during combat
;Improved speed when changing targets when assisting the MA
;fixed a bug with scouts moving into melee during class script ranged combat
;fixed a bug with characters greater than 50 not using new spells/arts after leveling without requring a eq2bot.iss restart
;Conjuror and Necromancer pets will now set deffensive/offensive stance appropriately when the player is the MainTank
;Fixed bug with long ranged combat and assisting
;fixed a crash to desktop bug when dead
;fixed many possible bugs when moving and having self targeted
;Improved speed of posistioning for rear,front, flank attacks
;fixed bug in flank posistioning. It will no longer consider the rear and the flank the same scouts rejoice
;fixed a bug that caused bot not to buff when mobs were near by but not agro
;fixed a bug that caused bot to reengage a mob after zoning/evacing
;fixed a bug with stutered movement in 2.41
;Set script to run at turbo 1000 to improve casting time between combat arts/spells.
;fixed bug where bot would pull with auto pull turned off
;posistion type ranged (3) will now check the range on your range weapon for max distance.

2.41 by Karye
-Fixed some possible movment bugs
-Fixed bug with call to HaveAgro
-Fixed crash bug if harvesting / gathering while eq2bot is running
-Assisting bots will no longer remain idle while a kill target is engaged but not yet at assist health.
-Fixed crash bug with some posistion changes
-Fixed start up error of a calculation with a {
 

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Karye

Active Member
2.41 by Karye
-Fixed some possible movment bugs
-Fixed bug with call to HaveAgro
-Fixed crash bug if harvesting / gathering while eq2bot is running
-Assisting bots will no longer remain idle while a kill target is engaged but not yet at assist health.
-Fixed crash bug with some posistion changes
-Fixed start up error of a calculation with a {
 

Karye

Active Member
;2.42 changes
;Fixed a non maintank agro detection bug.
;Fixed bug in Main Tank IsDead detection
;Fixed a bug with attacking non agro npcs during combat
;Fixed a bug with attacking players during combat
;Fixed a bug with attacking charmed group members
;Fixed some auto face and targeting bugs during combat
;Improved speed when changing targets when assisting the MA
;fixed a bug with scouts moving into melee during class script ranged combat
;fixed a bug with characters greater than 50 not using new spells/arts after leveling without requring a eq2bot.iss restart
;Conjuror and Necromancer pets will now set deffensive/offensive stance appropriately when the player is the MainTank
;Fixed bug with long ranged combat and assisting
;fixed a crash to desktop bug when dead
;fixed many possible bugs when moving and having self targeted
;Improved speed of posistioning for rear,front, flank attacks
;fixed bug in flank posistioning. It will no longer consider the rear and the flank the same scouts rejoice
;fixed a bug that caused bot not to buff when mobs were near by but not agro
;fixed a bug that caused bot to reengage a mob after zoning/evacing
;fixed a bug with stutered movement in 2.41
;Set script to run at turbo 1000 to improve casting time between combat arts/spells.
;fixed bug where bot would pull with auto pull turned off
;posistion type ranged (3) will now check the range on your range weapon for max distance.
 

Karye

Active Member
2.44 changes
;fixed a bug during combat of named npcs.

----
EDIT BY AMADEUS: Official Support Files Updated to this point.
 

Karye

Active Member
;2.45 changes
;removed all colons from eq2echo commands to be compatible with lu27 changes
;removed unused harvest tabs from UI interface
 

Karye

Active Member
I highly recommend this update for priest and dps classes.:

;2.50 changes
;-Fixed a bug with CastSpellRange returning a non numeric value. It will
;now return -1 if its unable to cast the spell
;-Improved spell casting loop effeciency creating
;less delay between spell cast on slower systems
;-Fixed a bug with the refresh paramater of the CastSpellRange function
;-Removed waitfor events in function CastSpell for TOOFARAWAY
;and CANTSEETARGET so they can be handled by appropriate atomic triggers
;-Will no longer change target to cast spells if implied target
;is the spell target.
 

Karye

Active Member
EQ2Bot.iss Version 2.51 Updated: 01/08/07 by karye

Fixed a bug with ranged combat movement
Fixed a bug with chest looting
Added a new paramater to CastSpellRange and CastSpell
, (castwhilemoving) this allows combat arts
to be casted while moving.
Improved the reaction time of FastMove to detect
stuck movement. This should result in a more
natural posistioning for melee in close quarters.
Doubled the Array size of Pre, Current, Post Actions.
Their respective size is now 40 40 20.
Removed some unused legacy code.
 

Valerian

ISX Specialist
I submitted a fix to the SVN to fix script crash issue when starting eq2bot and closing the UI. I didn't update the version number though... didn't really think 4 quotes deserved a whole version number.
 
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