Eq2Harvest better aggro detection

wired203

Active Member
I have been having a issue with the harvest aggro detection, where it would mid fight run off thinking it was out of combat. I was able to fix it with adding a additional check to see if actor was in combat
I changed

while ${MobCheck.Detect} || ${Me.ToActor.Health}<90

to

while ${MobCheck.Detect} || ${Me.ToActor.Health}<90 || ${Me.ToActor.InCombatMode}

and all is well, if someone could add this to SVN it would definatly help.
 

Contact

Active Member
Holy cow, I was JUST coming to the forums to see if something like this was posted and/or being addressed! Thanks for the tip, I'll tell you how it works out for me as well.
 

Contact

Active Member
Also useful to add this same line to the moveto.iss script, which is used in this script extensively.
 
Top Bottom