I updated my own version a bit , just one item, I've told it to remove corpses from the list as they aren't of interest to me....in case somene else wants to do the same.
Changed this line in objectdef TrackHelper under method VerifyList()
to
Changed this line in objectdef TrackHelper under method VerifyList()
Code:
if !${CustomActor[id,${aID}](exists)}
Code:
if !${CustomActor[id,${aID}](exists)} || ${CustomActor[id,${aID}].Type.Equal[Corpse]}