Discussion in 'Script Releases' started by Valerian, Jan 12, 2010.

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  1. Valerian

    Valerian ISX Specialist

    Code (Text):

    ; EQ2Track.iss Version 4.0
    ; EQ2 Track originally created by Equidis
    ; Rewritten by Valerian in 2010
    ; Updated by Amadeus in 2015
    ; ** Additional credits to Karye & Blazer: Some of the UI & Elements & Coding
    ; used were taken from previous version of EQ2BotCommand **
    Code (Text):
    01/12/10 v3.0
    - Updated to allow saving and loading of filter lists.
    - Added "Clr" button to filter controls to clear current filters.
    - Cleaned up Script<->UI interface.

    Please note this thread is for RELEASE NOTES ONLY. If you have a comment, suggestion, etc, make your own thread in the scripts forum.
    Last edited: Jan 21, 2010
  2. Amadeus

    Amadeus The Maestro Staff Member

    Installation Instructions

    1. Make sure that you have a valid subscription to ISXEQ2 and that it is properly installed.
    2. Download Tortoise SVN from the internet at http://tortoisesvn.net/downloads. Then, install it and reboot your computer. Reboot, and all of that jazz.
    3. Open Windows Explorer and browse to your /innerspace/Scripts folder. Right click anywhere in this folder and choose the option "SVN Checkout". In the window that pops up, enter https://github.com/isxGames/isxScripts/trunk/EverQuest2/Scripts/EQ2Track as the "URL of Repository" and then be sure that the checkout path is "/innerspace/Scripts/EQ2Track". (Leave the other settings alone.)
    4. The new directory that was created (/innerspace/Scripts/EQ2Track) should have an "SVN" icon in it. You can now update this directory at any time by right-clicking it in Windows Explorer and choosing the option "SVN Update". You should update this directory every so often to stay up-to-date with your files. ALL updates will be done via SVN (and most updates will not be announced in this thread.)
    5. Now, once you're in-game and ISXEQ2 is loaded, simply type run EQ2Track in the console or /run EQ2Track in the chat window to start the script (see later in this thread for more information on parameters as well as examples on running the script.)
    6. Read the remainder of THIS thread for usage information.
  3. Amadeus

    Amadeus The Maestro Staff Member

    Code (Text):

    August 2015 - v4.0
    * Added "heading" (e.g., "N", "NE", "E", etc.) to the information given for each tracked actor
    * Right clicking on a line in the list will now cancel the waypoint
    * Right clicking on the track listbox will now deselect the current selection (as well as removing the current waypoint)
    * EQ2Track will no longer track "corpse" type actors by default.  If you want to change this so that the script tracks corpses, then simply open EQ2Track.iss and edit the variable "TrackCorpses" to TRUE (you will find this variable towars the top of the file under the new "Options" section.)
    * Clicking on buttons will now cause that button to obtain 'focus' (in other words, the keyboard focus will leave the textentry...which is a very good thing.)
    * You can hit <ENTER> after typing in a new filter and it will act the same as when the "Add" button is pressed.
    * Both textentry fields will now clear after a button is pressed.
    * If you click "Add" while targeting a mob, it will now add that mob's name as a filter to track.
    * There is now a setting in the script file (not in the UI) to globally enable/disable the inclusion of the actor's class in the tracking window.
    * "Resource" type actors will never show their level or class in the tracking window
    * Selecting a tracking list from the combo box will now load the list.   (This makes the "Load" button unecessary, so it was removed.)
    * Renamed the "Save" (list) button to "Create" (since that's really all that it does.)
    * If you click the "Create" button, with the tracking list textentry button blank, it will create a list named ${Zone.ShortName}
    * After zoning, the script will now automatically load any lists that exactly match the current ${Zone.ShortName}.   (This can be disabled in the script file
    by changing "variable bool AutoLoadListsOnZoning = TRUE" to "variable bool AutoLoadListsOnZoning = FALSE".  Also, if you never create lists that are exactly
    the same name as ${Zone.Name}, it will be effectively disabled as well.)
    * The tracking list showing in the combobox will now show the last used list when the script starts (i.e., the choice persists between script usages.)
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