Fix: EQ2Harvest Greater Faydark Bug

utadaishot

Well-Known Member
Hello! If you harvest in the greater faydark you probably noticed problems with the EQ2Harvest bot not harvesting and just pathing.

SN_Home from the IRC told me of this solution and I'm posting it here if anyone else needs.

In the Scripts\EQ2Harvest\Harvest Config\Harvest.XML look for this section:
Code:
        <Set Name="exp03_rgn_greater_faydark">
 		<Setting Name="1">exposed ore</Setting>
 		<Setting Name="1">moss covered ore</Setting>
		<Setting Name="2">crumbled stones</Setting>
		<Setting Name="2">eroded rock</Setting>
		<Setting Name="3">fallen branch</Setting>
		<Setting Name="3">moss covered branch</Setting>
		<Setting Name="4">growing roots</Setting>
		<Setting Name="4">large roots</Setting>
		<Setting Name="5">rodent den</Setting>
		<Setting Name="5">feral animal den</Setting>
		<Setting Name="6">natural garden</Setting>
		<Setting Name="6">a bush</Setting>
		<Setting Name="7">school of fish</Setting>
		<Setting Name="7">School of Emerald Trout</Setting>
		<Setting Name="7">trout fingerling</Setting>
	</set>
Once you find it, you can copy over it with this(or otherwise make it look like this):
Code:
        <Set Name="exp03_rgn_greater_faydark">
  		<Setting Name="1">moss covered ore</Setting>
		<Setting Name="2">eroded rock</Setting>
		<Setting Name="3">moss covered branch</Setting>
		<Setting Name="4">large roots</Setting>
		<Setting Name="5">feral animal den</Setting>
		<Setting Name="6">a bush</Setting>
		<Setting Name="1">exposed ore</Setting>
 		<Setting Name="2">crumbled stones</Setting>
		<Setting Name="3">fallen branch</Setting>
		<Setting Name="4">growing roots</Setting>
		<Setting Name="5">rodent den</Setting>
		<Setting Name="6">natural garden</Setting>
		<Setting Name="7">school of fish</Setting>
	</set>
You'll notice that "school of emerald trout" and "trout fingerlings" were removed. The bot just wouldn't work with multiple node names like that. Feel free to swap out "school of fish" with one of the others if you like.

This is (I hope) a temporary fix and at least lets the bot actually work in this zone.

Not tested on upper tier nodes!
Please post if you have any problems with this set up, specifically on the higher level nodes (eroded rock, large roots) that I could not test.
 

SuperNoob

Active Member
Chatting in IRC, this will only work for whatever set of nodes is listed last in the XML file. Not really a fix per se, just a work around.

-SN
 
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