Guardian Routine and Spell List

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Pygar

EQ2Bot Specialist
Current release : 20061102a
EQ2Bot version: 2.50 compatible
Installation:
1. Unzip into your Innerspace directory
2. download and install the Heroic Op Object found at http://www.isxgames.com/forums/showthread.php?t=68. Please note its not necessary to edit the Guardian.iss for HO functionality. Simply unzip it to your innerspace folder.
3. download and install the EQ2BotLib found at http://www.isxgames.com/forums/showthread.php?p=258

Features:
-Toggle Offensive arts
-Toggle Auto/Manual mode. Full Auto mode set to off will just keep buffs up. (and use emergency buffs)
-Toggle the use of taunt arts
-Toggle use of AA dragoon's cyclone
-Full weapon selection and swapping for warrior AAs
-Automatically intercepts damage on agro group members
-Automatic use of defensive buffs at low health
-UI with integation into EQ2Bot via a "Class" tab
-Uses Tower of Stone when in danger (update class tab as shields get dammaged)
-Toggle AoE use
-Toggle PBAoE use
-Heroic opporitunity Intit
-Uses the HO Object Lib.
-Uses "EQ2Bot Extras"
-Uses a heal routine to cast group intercepts and group death prevention lines
-Uses CastCA functions to allow using combat arts while in motion, less stoping and starting, and higher dps as a result.
-Intelligent use of Aggro Reducer
-Intelligent use of Sentinel
-Intelligent use of Avvoidance Buff

Limitted AA support at this time. Waiting for eq2bot to allow for setting stances in class file to optomize ST role.

Version History
20061102a
Corrected some errors in the spell list
Added support for Thermal Shocker

20061103a
Fixed a minor bug in the UI preventing Sentinel Buff from working properly
 

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demoante

Active Member
For some reason this line... in the post combat lines

PostAction[3]:Set[AA_AccelterationStrike]
PostSpellRange[3,1]:Set[399]32

does not function correctly and the the ability is never used... also the name is mispelled as

AccelterationStrike in the .iss

when it should be, or i would think it would be the same spelling as used in the game... Acceleration Strike

im not genious but spent a lil time trying to find out why this aa ability doesnt correcly fire.
 
Last edited:

Pygar

EQ2Bot Specialist
Discusion does not belong in release threads.

As long as it is consistently mispelled in the iss, and the spelllist.xml is correct, then it wont affect this.

I don't have the aa, so I can't test for you. Honestly, it befudles me why it is cast in post_combat rather than in combat. Does it require a hostile target to cast on?
 

demoante

Active Member
yea you use it on a hostile target during combat, and if it hits, you recieve 1 of 4 different types of self buffs, one of which is a 25% haste etc.

Your right, I should be posting elsewhere on this topic, no tthe final release, good looking out, my patience just grew short, and knew someone else could help with some insight.
 

dozzier

Active Member
I fixed some spelling on the spell list. Some of the spells were spelled diffrent when you have the raw spell but they changed spelling when you scribed them, kind of dumb if you ask me on soe's part but o well.

Code:
<?xml version='1.0'?>
<!-- Generated by LavishSettings v1 -->
<InnerSpaceSettings>
	<Set Name="Guardian">
		<Setting Name="1,160">Taunt</Setting>
		<Setting Name="1,150">Swing</Setting>
		<Setting Name="2,240">Shield Bash</Setting>
		<Setting Name="3,26">Hold the Line</Setting>
		<Setting Name="3,161">Taunting Strike</Setting>
		<Setting Name="4,295">Stance: Defense</Setting>
		<Setting Name="4,290">Stance: Offense</Setting>
		<Setting Name="5,303">Fighting Chance</Setting>
		<Setting Name="5,151">Kick</Setting>
		<Setting Name="6,270">Intervene</Setting>
		<Setting Name="7,95">Assault</Setting>
		<Setting Name="8,170">Shout</Setting>
		<Setting Name="9,21">Call to Arms</Setting>
		<Setting Name="9,160">Provoke</Setting>
		<Setting Name="10,161">Taunting Blow</Setting>
		<Setting Name="11,80">Crumble</Setting>
		<Setting Name="12,156">Rallying Cry</Setting>
		<Setting Name="13,155">Hunker Down</Setting>
		<Setting Name="13,240">Shield Rush</Setting>
		<Setting Name="14,81">Wound</Setting>
		<Setting Name="15,150">Strike</Setting>
		<Setting Name="15,26">Hold the Fort</Setting>
		<Setting Name="16,295">Brace</Setting>
		<Setting Name="17,160">Anger</Setting>
		<Setting Name="17,152">Concussion</Setting>
		<Setting Name="18,30">Stand Firm</Setting>
		<Setting Name="19,20">Battle Tactics</Setting>
		<Setting Name="19,151">Knee Bash</Setting>
		<Setting Name="20,160">Goading Gesture</Setting>
		<Setting Name="20,270">Intercept</Setting>
		<Setting Name="20,31">Sentinel</Setting>
		<Setting Name="20,398">Bind Wound</Setting>
		<Setting Name="10,96">Dragoon Spin</Setting>
		<Setting Name="10,29">Dragoon\'s Cyclone</Setting>
		<Setting Name="10,400">Belly Smash</Setting>
		<Setting Name="10,399">Acceleration Strike</Setting>
		<Setting Name="10,397">Executioner\'s Wrath</Setting>
		<Setting Name="10,396">Executioner\'s Fury</Setting>
		<Setting Name="10,395">Dragooon\'s Reflexes</Setting>
		<Setting Name="10,394">Buckler Reversal</Setting>
		<Setting Name="10,393">Lay Waste</Setting>
		<Setting Name="21,32">Allay</Setting>
		<Setting Name="21,95">Bury</Setting>
		<Setting Name="22,290">Stance: Desperate Offensive</Setting>
		<Setting Name="22,170">Shouting Cry</Setting>
		<Setting Name="22,153">Slam</Setting>
		<Setting Name="23,21">Guardian's Call</Setting>
		<Setting Name="24,22">Call of Command</Setting>
		<Setting Name="24,161">Taunting Challenge</Setting>
		<Setting Name="25,81">Ruin</Setting>
		<Setting Name="25,320">Rescue</Setting>
		<Setting Name="26,156">Battle Cry</Setting>
		<Setting Name="26,154">True Strike</Setting>
		<Setting Name="27,240">Bull Rush</Setting>
		<Setting Name="27,155">Wall of Flesh</Setting>
		<Setting Name="28,25">Iron Will</Setting>
		<Setting Name="28,81">Maim</Setting>
		<Setting Name="29,150">Shatter</Setting>
		<Setting Name="29,26">Goading Defense</Setting>
		<Setting Name="30,295">Stance: Dig In</Setting>
		<Setting Name="30,290">Stance: Desperate Flurry</Setting>
		<Setting Name="31,152">Batter</Setting>
		<Setting Name="31,160">Suppress</Setting>
		<Setting Name="32,30">Never Surrender</Setting>
		<Setting Name="32,172">Entrench</Setting>
		<Setting Name="33,20">Do or Die</Setting>
		<Setting Name="33,151">Invade</Setting>
		<Setting Name="34,270">Intercede</Setting>
		<Setting Name="34,31">Safe Guard</Setting>
		<Setting Name="35,95">Topple</Setting>
		<Setting Name="35,32">Maneuver</Setting>
		<Setting Name="35,317">Unyielding Will</Setting>
		<Setting Name="36,153">Crush</Setting>
		<Setting Name="36,170">Smothering Cry</Setting>
		<Setting Name="37,21">Call to Battle</Setting>
		<Setting Name="38,22">Call of Protection</Setting>
		<Setting Name="38,161">Vengeful Strike</Setting>
		<Setting Name="39,161">Ferocious Charge</Setting>
		<Setting Name="40,157">Retaliate</Setting>
		<Setting Name="40,156">Commanding Presence</Setting>
		<Setting Name="40,154">Unerring Strike</Setting>
		<Setting Name="41,240">Staggering Slam</Setting>
		<Setting Name="41,155">Wall of Brawn</Setting>
		<Setting Name="42,25">Iron Conviction</Setting>
		<Setting Name="42,81">Cleave</Setting>
		<Setting Name="43,26">Maddening Defense</Setting>
		<Setting Name="43,150">Overwhelm</Setting>
		<Setting Name="44,295">Stance: Fortified Stance</Setting>
		<Setting Name="44,290">Stance: Desperate Rush</Setting>
		<Setting Name="44,171">Taunting Assault</Setting>
		<Setting Name="45,160">Deafen</Setting>
		<Setting Name="45,152">Vindication</Setting>
		<Setting Name="46,172">Anchor</Setting>
		<Setting Name="46,30">Vigilance</Setting>
		<Setting Name="47,20">Return to Battle</Setting>
		<Setting Name="47,151">Swamp</Setting>
		<Setting Name="48,31">Sentry</Setting>
		<Setting Name="49,32">Assuage</Setting>
		<Setting Name="49,95">Tremor</Setting>
		<Setting Name="50,153">Blast</Setting>
		<Setting Name="50,170">Protect</Setting>
		<Setting Name="50,271">Guardian Sphere</Setting>
		<Setting Name="51,21">Call to War</Setting>
		<Setting Name="52,161">Unforgiving Strike</Setting>
		<Setting Name="52,321">Reinforcement</Setting>
		<Setting Name="52,22">Call of Defense</Setting>
		<Setting Name="53,80">Relentless Charge</Setting>
		<Setting Name="54,156">Commanding Aura</Setting>
		<Setting Name="54,154">Perfect Strike</Setting>
		<Setting Name="54,157">Quelling Strike</Setting>
		<Setting Name="55,316">Sentry Watch</Setting>
		<Setting Name="55,155">Wall of Might</Setting>
		<Setting Name="55,240">Staggering Rush</Setting>
		<Setting Name="56,81">Hew</Setting>
		<Setting Name="56,25">Steely Conviction</Setting>
		<Setting Name="57,26">Inflaming Defense</Setting>
		<Setting Name="57,150">Overpower</Setting>
		<Setting Name="58,171">Goading Assault</Setting>
		<Setting Name="58,290">Stance: Desperate Charge</Setting>
		<Setting Name="58,295">Stance: Steadfast Stance</Setting>
		<Setting Name="58,322">Tower of Stone</Setting>
		<Setting Name="59,152">Buffet</Setting>
		<Setting Name="59,160">Confront</Setting>
		<Setting Name="60,172">Plant</Setting>
		<Setting Name="60,30">Unyielding Vigilance</Setting>
		<Setting Name="61,151">Compression</Setting>
		<Setting Name="61,20">Return to War</Setting>
		<Setting Name="62,31">Sustain</Setting>
		<Setting Name="63,95">Besiege</Setting>
		<Setting Name="63,32">Moderate</Setting>
		<Setting Name="64,153">Flay</Setting>
		<Setting Name="64,170">Protection</Setting>
		<Setting Name="65,82">Obliterate</Setting>
		<Setting Name="65,21">Call to Siege</Setting>
		<Setting Name="66,161">Vindictive Strike</Setting>
		<Setting Name="66,22">Call of Armament</Setting>
		<Setting Name="67,80">Merciless Charge</Setting>
		<Setting Name="68,154">Precise Strike</Setting>
		<Setting Name="68,157">Retaliation Strike</Setting>
		<Setting Name="68,156">Command</Setting>
		<Setting Name="69,155">Wall of Force</Setting>
		<Setting Name="69,240">Staggering Blow</Setting>
		<Setting Name="70,25">Fortified Conviction</Setting>
		<Setting Name="70,81">Sever</Setting>
		<Setting Name="70,271">Stone Sphere</Setting>
		<Setting Name="71,26">Hold the Aggression</setting>
		<Setting Name="71,150">Overmatch</setting>
		<Setting Name="71,171">Slanderous Assault</setting>
		<Setting Name="72,295">Stance: Armored</setting>
		<Setting Name="72,290">Stance: Forward Charge</setting>
		<Setting Name="72,160">Impede</setting>
		<Setting Name="73,152">Head Trauma</setting>
		<Setting Name="73,172">Immobility</setting>
		<Setting Name="73,20">Return to Combat</setting>
		<Setting Name="74,151">Gut Kick</setting>
		<Setting Name="75,95">Seige</setting>
		<Setting Name="76,21">Call to Warfare</setting>
		<Setting Name="76,170">Guard</setting>
		<Setting Name="76,153">Mar</setting>
		<Setting Name="77,22">Call of Shielding</setting>
		<Setting Name="77,161">Infraction</setting>
		<Setting Name="77,80">Trespass</setting>
		<Setting Name="78,82">Decimate</setting>
		<Setting Name="78,154">Exact Strike</setting>
		<Setting Name="78,157">Retaliatory Strike</setting>
		<Setting Name="79,156">Fortify</setting>
		<Setting Name="79,240">Staggering Charge</setting>
		<Setting Name="79,155">Wall of Armor</setting>
		<Setting Name="80,25">Fortification</setting>
		<Setting Name="80,999">Recapture</setting>
		<Setting Name="80,81">Separate</setting>
	</Set>
</InnerSpaceSettings>
 

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