All,
Wanted to pass on a short script which was written for the Burynai shiny harvester, but I changed it to pull shinies off of the "Herbalist Harvester" guild hall amenity. I didn't write this code, but just changed it a little.
Copy into notepad and rename herb. Target the herb guy, and then type run herb 5. You must have sets of bag, liquid and bone in your inventory.
Blackee.
/*
Guildhall Herbalist Shiner Feeder
Type "run feeder 5" in console, where the 5 is would be how many times you want to feed the burynai pet.
*/
variable bool Runing=True
variable int Runs=0
variable int SeekerID=0
function main(int TotalRuns=5)
{
wait 30
if ${SeekerID}==0
{
SeekerID:Set[${Actor[Mukmuk].ID}]
}
while ${Runs:Inc}<=${TotalRuns}
{
echo "Feeding ${Runs}/${TotalRuns}"
EQ2Execute /hail
EQ2UIPage[ProxyActor,Conversation].Child[composite,replies].Child[button,1]:LeftClick
wait ${Math.Rand[15]:Inc[10]}
}
echo Shiney Feeding Done
}
Wanted to pass on a short script which was written for the Burynai shiny harvester, but I changed it to pull shinies off of the "Herbalist Harvester" guild hall amenity. I didn't write this code, but just changed it a little.
Copy into notepad and rename herb. Target the herb guy, and then type run herb 5. You must have sets of bag, liquid and bone in your inventory.
Blackee.
/*
Guildhall Herbalist Shiner Feeder
Type "run feeder 5" in console, where the 5 is would be how many times you want to feed the burynai pet.
*/
variable bool Runing=True
variable int Runs=0
variable int SeekerID=0
function main(int TotalRuns=5)
{
wait 30
if ${SeekerID}==0
{
SeekerID:Set[${Actor[Mukmuk].ID}]
}
while ${Runs:Inc}<=${TotalRuns}
{
echo "Feeding ${Runs}/${TotalRuns}"
EQ2Execute /hail
EQ2UIPage[ProxyActor,Conversation].Child[composite,replies].Child[button,1]:LeftClick
wait ${Math.Rand[15]:Inc[10]}
}
echo Shiney Feeding Done
}