Hey gang,
I am trying to write a script to automate most of my second characters abilities. My second char is a shaman. Right now I have him following me, healing me, and looting. But I am having trouble with having the character buff me. I have been using the scripts from Zeek and Kram as examples (thank you guys) and here an example of what I am doing:
I figured that the shaman could use himself as the timer and when he needs the buffs, go ahead and cast them on the tank as well. What is happening is that the shaman is seeing that he needs the buff and casting on himself, and then he casts a second time but on himself again instead of targeting the tank?!?
Am I missing something obvious with this one? Is there a better way to write this?
Thanks for your help
I am trying to write a script to automate most of my second characters abilities. My second char is a shaman. Right now I have him following me, healing me, and looting. But I am having trouble with having the character buff me. I have been using the scripts from Zeek and Kram as examples (thank you guys) and here an example of what I am doing:
Code:
;If our buff is gone, or has less than 60 seconds, rebuff
if "!${Me.Effect[${Buff1}](exists)} || ${Me.Effect[${Buff1}].TimeRemaining}<=60 && ${HowManyBuffs}>=1"
{
Pawn[me]:Target
Me.Ability[${Buff1}]:Use
call MeCasting
wait 3
Pawn[id,${TankID}]:Target
Me.Ability[${Buff1}]:Use
call MeCasting
}
Am I missing something obvious with this one? Is there a better way to write this?
Thanks for your help