I'm feeling dumb right now... what is a DC?Hey all,
I have been poking through through the wiki and some scripts looking for a way to check my characters DC level but have not found the right command. Can anyone tell me what it is or if it is possible?
Thanks!
Here ya go... a clipping of my routine:DC = Dreadful Countenance
This is only for the dread knight class and as it raises while fighting a mob additional abilites are available. This is especially true now that we have a pet at 51.
if ${GV[int,ProgressiveFormPhase]}<4
{
; 30 energy, 2s wait
call CastSpell "Dreadful Visage II"
; 20 endurance, no wait
call CastSpell "Vexing Strike IV"
if ${Return}
{
return TRUE
}
}
function main()
{
do
if (${Me.Ability[Auto Attack].Toggled} && ${Me.Target.Distance}<6 && ${Me.TargetHealth}<100 && ${Me.TargetHealth}>1)
{
if (!${Me.Effect[Dread Tide](exists)}&& ${Me.Ability[Dreadful Visage III].IsReady} && ${Me.Energy}>${Me.Ability[Dreadful Visage III].EnergyCost})
Me.Ability[Dreadful Visage III]:Use
do
{
wait 2
}
while (${Me.Casting.Length} > 0)
}
while ${ISXVG(exists)}
}
if ${Me.TargetBuff[Furious](exists)}
{
; always tell your pet to back off the target
VGExecute /Pet backoff
while ${Me.TargetBuff[Furious](exists)}
{
;if autoattack is on then turn off
if ${Me.Ability[Auto Attack].Toggled} || ${GV[bool,bIsAutoAttacking]}
{
Me.Ability[Auto Attack]:Use
wait 5
}
}
}