Inquisitor Group Reactive

Ragemage

Well-Known Member
There was one a box to check to enable the bot to always cast group reactives. But its no longer on the class tab. Now all it does is cast single target reactives. What do I change so when it casts the Single Target reactive it casts the group one too or enable the box to check? Since a group reactive can trigger the Shelter proc on multiple group members this adds quite a bit of survivability.
 

bob_the_builder

Well-Known Member
There is not one for Group Reactive in the UI. Only for single target reactive.

You will have to manually edit the character config file that gets created and change "KeepGroupReactiveUp" to a "TRUE". Save/exit/restart and it should be working as group now.

Bob
 

Ragemage

Well-Known Member
Thanks bob your always answering my questions. =)

I also went into the Inquisitor one and set that one to TRUE so that way if a new Character Config File gets created it will have that be the default setting. Right?
 

bob_the_builder

Well-Known Member
Is it worth keeping both Penance (single target reactive heal) and Forgiving Diatribe (Group reactive heal)?

I have been tweaking my Inq bot and I always deal one or the other, can I put up both, like Defiler can put a group and single target rune on MT.

And yes I believe that class file makes the character config file defaults.

Bob
 

Ragemage

Well-Known Member
Well I run my Inquisitor with 2 pieces of Shelter Proc items and my defiler with 2 pieces. When I cast a group reactive it has a chance to proc shelter multiple times. Which is a 300 hp ward. So every now and then I'll have 6 procs of shelter up because of shelter on the group reactive or the group ward.
I run a Coercer and my buddy runs a troub so we never have power problems so there's no reason not to run both in my opinion.
 

bob_the_builder

Well-Known Member
Well I changed the line inside CheckReactives()

This way the Pre Reactives check box in the UI will work and will cast group reactives if in a group. Just my thoughts:


if (${KeepReactiveUp} || ${KeepGroupReactiveUp}) && (${Me.GroupCount} > 4)
Bob
 

bob_the_builder

Well-Known Member
Well I run my Inquisitor with 2 pieces of Shelter Proc items and my defiler with 2 pieces. When I cast a group reactive it has a chance to proc shelter multiple times. Which is a 300 hp ward.
It was my understanding though that multiple pieces with the same proc doesn't double the chance of proccing.

Is my understanding incorrect? Can multiple pieces with the same proc cause the proc to double or triple its chances of going off?

Bob
 

mycroft

Script Author: MyPrices
It was my understanding though that multiple pieces with the same proc doesn't double the chance of proccing.

Is my understanding incorrect? Can multiple pieces with the same proc cause the proc to double or triple its chances of going off?

Bob
Each item with the same proc has a % chance to proc on a spell / CA or melee.

You get as many proc chances as number of items you have.
 

Ragemage

Well-Known Member
Which is wonderful on Overloaded healing items. I normally run a chain and leather healer just because of the regens being good at keeping my tank's health up. But found that having 3-4 pieces of overloaded heal on each healer does a better job.

The only thing about multiple pieces not increasing the chance of proc is that goblin bane thing. It just makes whichever effect is greater go off (ie Goblin Bane vs Greater Goblin Bane)
 
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