Krambot 1.3 (Melee Only) by Denthan
I hear that Kram may be taking some time off so I wanted to release this script that I have been working on to help Kram. I am looking forward to his return.
Feedback and Comments
Thanks,
Denthan
I hear that Kram may be taking some time off so I wanted to release this script that I have been working on to help Kram. I am looking forward to his return.
Code:
/* KramBot
* Version 1.3 -- 4/19/2007
*
* Credits:
* Created by Kram (Melee Mods by Denthan)
* Harvesting code by Abbadon
*
* With MUCH help from: Amadeus, dontdoit, Thanatos, Abbadon, Zeek, Xeon, Tsumari,
* Hendirx, Xxyn, Neriod, and every helpful person in IRC
* Thanks to those who helped beta test.
*
*
* Requirements:
* Required include files: moveto.iss & antiadd.iss
* Use the ones included in the Zip file as I KNOW that they work
* You must put all files in the proper places.
* Krambot.iss needs to be in Scripts
* Any XML file(s) need to be in Scripts\XML
* Antiadd and Moveto need to be in Scripts\Common
*
* Discription:
* This is intended to be Melee Classes
*
* Usage:
* 1. Go to the bottom of this script, Change all the variables to match your abilities
* 2. Review ALL of the variables you see in the SetAbilities function
* 3. Save the file after your edits.
* 4. In-game, find a fairly open location with mobs you can solo
* 5. Type Runscript Krambot into the console window
* 6. The KramBotUI should pop up, you can choose up to 3 patrol points.
* a. By default your first patrol point is where you are standing right now.
* b. Run in a straight line to your second patrol point and click Set Patrol Point 2
* c. Run from this point to your third patrol point and click Set Patrol Point 3
* d. Be sure you're running in a straight line and no objects obstruct your path
* 7. Now that the patrol points are set, click START and it wil begin.
* 8. If you want to quit, click QUIT on the uI.
*
* Features:
* Buffs, Selects Form, Pulls, Melee's, Dots, Snares, Nukes, Heals, Feigns Death (when needed), Loots, Eats and/or Meditates up & starts again.
* Counts total mobs killed and xp gains per kill.
* Avoids pulling mobs that have adds.
* Avoids adds while killing current mob.
* Travels between 3 patrol points to check for mobs to kill
* Pauses botting if another player is nearby (optional)
*Features added by Denthan:
* Meditation, use of Forms, Feign Death, DOT conning(on top of the level conning), use of Foods(both for Health or Energy)
* Jin check before pulling,
*
* Future Plans:
* Logout timer, set this and your script will run until the times up then lot you out of the game
* Safe path, a location to attempt to escape too if you have adds and are dying too quickly.
* Option for not pulling named mobs
*
* Known Issue:
* Getting stuck while "moveto" is going. You keep trying to get to the mob for 4 minutes before you give up
* You can manaully adjust the "BailOut" timer from 240 seconds to more like 20 seconds and that's usually good enough
*
* Version 1.1
* Added new functionality to the UI. Thats about it. No new waypoints yet as I want to convert this, again to us VGPather
* Version 1.2
* Release by Denthan - See Features
* Version 1.2b
* Readded the Nuke Section for all those hybrid and several bug fixes
* Version 1.2c
* Fixed the issue of still pulling NPC with higher DOTs than wanted
* Version 1.2d
* Fixed the issue with CombatBuffs not working as described
* Version 1.2e
* Minor code cleanup to help the script run faster and added more comments to help with putting things in the way that best fits your character.
* Added TREU/FALSE switch for Forms
* Version 1.2f
* Major code cleanup to help the script run up to 50% faster (this will be my last update to Krambot. I feel I have taken it as far as my skill level will allow)
* Version 1.2g
* Abbadon update - I incorporated Canni and summon pet
* Minor code fixes (i.e changed energy to EnergyPct etc)
* Changed the moveto in the pull routine to use maxpullrange instead of 5 2. (got rid of the do/while)
* Thanks to Kram and Denthan for creating and maintaining this script.
* Version 1.3
* Added Xeon's Port UI and a Sprint button to KrambotUI along with the needed code.
*/
Thanks,
Denthan
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