This is an initial draft of a script to keep track of mob immunities and other information. Right now it will keep up with immunities and where on the mob your character needs to stick (front,back,etc..)
It uses global variables for use in other scripts.
;immunities
variable(global) bool IMMUNE_ARCANE = FALSE
variable(global) bool IMMUNE_COLD = FALSE
variable(global) bool IMMUNE_FIRE = FALSE
variable(global) bool IMMUNE_MENTAL = FALSE
variable(global) bool IMMUNE_PHYSICAL = FALSE
variable(global) bool IMMUNE_SPIRITUAL = FALSE
;stick
variable(global) string STICK = ANY
This information is stored in xml files by chunkname.
There is a simple UI to update each mob and quickly see what is going on.
This script works with multiple characters on the same computer using one xml file. You would just run this script along with any other macro you are currently using.
It uses global variables for use in other scripts.
;immunities
variable(global) bool IMMUNE_ARCANE = FALSE
variable(global) bool IMMUNE_COLD = FALSE
variable(global) bool IMMUNE_FIRE = FALSE
variable(global) bool IMMUNE_MENTAL = FALSE
variable(global) bool IMMUNE_PHYSICAL = FALSE
variable(global) bool IMMUNE_SPIRITUAL = FALSE
;stick
variable(global) string STICK = ANY
This information is stored in xml files by chunkname.
There is a simple UI to update each mob and quickly see what is going on.
This script works with multiple characters on the same computer using one xml file. You would just run this script along with any other macro you are currently using.
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