Guys, I need some help. .I'm doing everything I know, and I'm coming up short on DPS. Regular Group: (ZW in heroic zone) Fighter (4-10M) Cleric: (>2M healing, 2-3M DPS) Myst or Swash (2-3M) or (10-15M) Enchanter (10-15M) Bard (10-15M) Mage or Predator (10-15M) -- all 5 purples done (obol/truespirit) - all green adorns maxed - all white adorns done - all invigorated heroic armor or better - all have I/II good cloaks - all have at least 1 piece of 'barrage' jewelery - healers have at least 1 "shroud of the sea' piece - all have amplifying pieces on - all weapons mod'd for class specific damage (magic, poison, heat, etc) - all classes sitting at around 2k potency at idle, push over 3k in combat. - average non-tank health - 2M - average resists - 210k - all mages are at 100% DC - all scouts are at 100% flurry 100% AE auto - fighters are at 100% AE auto - zero access to ToT x4 raid gear - AA profiles copied from T1 raiders for most toons - ogre cast stacks moderately tuned from stock This adds up to somewhere between 35M-60M DPS depending on the zone, fights etc. We can clear any of the heroic zones EXCEPT Master's Chosen. in MC we can survive any of the fights that have a timer until the 10 minute mark when the mob gets tired of fighting and kills the group. Based on what I read, Servitor takes about 120-150M to beat inside 10M. /LFG this weekend was looking for DPS for MC, 40M sustained minimum. What am I missing? how in the world are people sustaining that kind of DPS from a single toon, much less getting to 150M dps from their groups?