The updated coercer script that I think Bob_the_builder posted has some nice improvements, but also has some of Bob's personal initialization stuff that I don't think should be in the repository version. Food/drink and window shading for example:
; UIElement[EQ2 Bot]:SetAlpha[0.3]
; Me.Inventory[ExactName,Crispy Fried King Prawn Heads]:Equip
; Me.Inventory[ExactName,Di'Zok Tranquil Tipple]:Equip
; wait 22
; Me.Equipment[ExactName,Crispy Fried King Prawn Heads]:UnEquip
; Me.Equipment[ExactName,Di'Zok Tranquil Tipple]:UnEquip
; UIElement[EQ2 Bot]:SetAlpha[0.3]
; Me.Inventory[ExactName,Crispy Fried King Prawn Heads]:Equip
; Me.Inventory[ExactName,Di'Zok Tranquil Tipple]:Equip
; wait 22
; Me.Equipment[ExactName,Crispy Fried King Prawn Heads]:UnEquip
; Me.Equipment[ExactName,Di'Zok Tranquil Tipple]:UnEquip