Newly Updated Coercer Script from Bob

MrObvious

Senior Member
The updated coercer script that I think Bob_the_builder posted has some nice improvements, but also has some of Bob's personal initialization stuff that I don't think should be in the repository version. Food/drink and window shading for example:

; UIElement[EQ2 Bot]:SetAlpha[0.3]

; Me.Inventory[ExactName,Crispy Fried King Prawn Heads]:Equip
; Me.Inventory[ExactName,Di'Zok Tranquil Tipple]:Equip
; wait 22
; Me.Equipment[ExactName,Crispy Fried King Prawn Heads]:UnEquip
; Me.Equipment[ExactName,Di'Zok Tranquil Tipple]:UnEquip
 

bob_the_builder

Well-Known Member
right these have been changed on my recent scripts to this:

(maybe the svn wasnt updated or i didnt post it)

Code:
if !${InitialBuffsDone}
{
	echo Starting eq2bot and starting one time initilization
	
	if !${Me.Equipment[Food].AutoConsumeOn}
		Me.Equipment[Food]:ToggleAutoConsume
		
	if !${Me.Equipment[Drink].AutoConsumeOn}
		Me.Equipment[Drink]:ToggleAutoConsume
		
	InitialBuffsDone:Set[TRUE]		
}

	if ${Me.Equipment[Food].AutoConsumeOn}
		Me.Equipment[Food]:ToggleAutoConsume
		
	if ${Me.Equipment[Drink].AutoConsumeOn}
		Me.Equipment[Drink]:ToggleAutoConsume
 
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