I have a problem with the vga script, the details of which I have posted in the feedback thread.
In the interim, as a workaround, I would like to have my toon switch to a running posture anytime he finds himself in a walking posture.
The following confirms that he is in a walking posture
Now, how do I use this in a script to have him change posture..something along the lines of...
/...which doesn't work by the way 
In the interim, as a workaround, I would like to have my toon switch to a running posture anytime he finds himself in a walking posture.
The following confirms that he is in a walking posture
Code:
echo ${Me.ToPawn.Posture}
Code:
if ${Me.ToPawn.Posture.Equals[walking]}
{
VGExecute /run
}