I recently upgraded my scripts and had various issues today with the troub and conj scripts. Plus I had a few throwback questions that I never got around to asking. Sorry for the long post I have been saving all of these for quite some time.
So I just wanted to know if these were working as intended or if there is an error. All of my questions relate to character class scripts.
Troub
Starting today my troub no longer automatically buffs his troub AA tree abilites. This always worked fine previously and just out of the blue stopped after i updated the class files. Assuming this is not intentional.
Conj
Starting today my conj refused to buff himself at all. He would summon a pet and cast one buff on it but refused to buff himself or allies. This just started happening today. Assuming not intentional.
Warden
My warden leaves out some of the shadow AA line buffs, healing stance etc, I am assuming this is intended. Is there a way to have the warden use the root/stun knockback ability when in combat? I do not see a checkmark for this so assuming no.
Autofollow
is it currently possible to have the bots autofollow while combat is engaged? some fights require moving around and i would rather deal with interrupts from moving then having a character out of range or dead, ie bridge fight in nec asylum.
Randomly Attacking Stuff
i have experienced this one a few times. Every now and then one of my characters will just go feral and start attacking anything in sight. Today when i zoned into FP i turned around and for no reason my troub was attacking the gate guard.
Well that is about everything. I am sorry for the long post. Any feedback would be greatly appreciated.
Quan
So I just wanted to know if these were working as intended or if there is an error. All of my questions relate to character class scripts.
Troub
Starting today my troub no longer automatically buffs his troub AA tree abilites. This always worked fine previously and just out of the blue stopped after i updated the class files. Assuming this is not intentional.
Conj
Starting today my conj refused to buff himself at all. He would summon a pet and cast one buff on it but refused to buff himself or allies. This just started happening today. Assuming not intentional.
Warden
My warden leaves out some of the shadow AA line buffs, healing stance etc, I am assuming this is intended. Is there a way to have the warden use the root/stun knockback ability when in combat? I do not see a checkmark for this so assuming no.
Autofollow
is it currently possible to have the bots autofollow while combat is engaged? some fights require moving around and i would rather deal with interrupts from moving then having a character out of range or dead, ie bridge fight in nec asylum.
Randomly Attacking Stuff
i have experienced this one a few times. Every now and then one of my characters will just go feral and start attacking anything in sight. Today when i zoned into FP i turned around and for no reason my troub was attacking the gate guard.
Well that is about everything. I am sorry for the long post. Any feedback would be greatly appreciated.
Quan