Questions about character class scripts

quan

Active Member
I recently upgraded my scripts and had various issues today with the troub and conj scripts. Plus I had a few throwback questions that I never got around to asking. Sorry for the long post I have been saving all of these for quite some time.

So I just wanted to know if these were working as intended or if there is an error. All of my questions relate to character class scripts.

Troub

Starting today my troub no longer automatically buffs his troub AA tree abilites. This always worked fine previously and just out of the blue stopped after i updated the class files. Assuming this is not intentional.

Conj

Starting today my conj refused to buff himself at all. He would summon a pet and cast one buff on it but refused to buff himself or allies. This just started happening today. Assuming not intentional.

Warden

My warden leaves out some of the shadow AA line buffs, healing stance etc, I am assuming this is intended. Is there a way to have the warden use the root/stun knockback ability when in combat? I do not see a checkmark for this so assuming no.

Autofollow

is it currently possible to have the bots autofollow while combat is engaged? some fights require moving around and i would rather deal with interrupts from moving then having a character out of range or dead, ie bridge fight in nec asylum.

Randomly Attacking Stuff

i have experienced this one a few times. Every now and then one of my characters will just go feral and start attacking anything in sight. Today when i zoned into FP i turned around and for no reason my troub was attacking the gate guard.

Well that is about everything. I am sorry for the long post. Any feedback would be greatly appreciated.

Quan
 

Nuprecon

Active Member
Shadow.iss will make your character stay x away from a mob regardless of combat. Be aware that when using that you should turn off all movement with eq2bot though. Having more than one script trying to move your toon is... bad.

Your bot will go wonky and try to kill everything in sight that is targeted on you. City guards have a tendancy to target you, and then they are in "in combat" so the bot reads them as hostile and attacks.

You should just turn off your bot when walking into a city tbh. Why is it on down town FP anyways?! Utilizing EQ2BotCommander would help if your a multi boxer.

I have no answers for the rest of your questions because I really just don't know.
 

quan

Active Member
thanks

thanks for the advice!

that makes sense with the city guards.

I do run a group of 5 bots and i play the leader. I am unfamiliar with botcommander. do i run it on my main account?

Do you know where i can find more info on it?

Thanks
 

wired203

Active Member
Just do a svn update, you run it from your main tank account and it's self explanitory what everything does. it's eq2botcommander
 
Top Bottom