appleuser
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Zone note: currently 'special' and 'special_zonespecific' don't seem to work in this instance, so climbing ropes etc needs to be done manually.
Useful map and boss / POIs
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You will be able to spawn only five names on each run through Scourge Keep. Certain names are mutually exclusive, such that you can do only one of of a pair or set, and the other(s) then becomes unavailable. These sets include:
Outside Keep: Harkor or Viletooth or Vurgal
Castle Bailey: Pork Chop or Onok or Partak and Bandak
Cauldron: Yallessulich or Rinis or Sanctifier Kilug
Lower Castle: The Blood Iron Eater or Thrug
Upper Castle: Prime Vigoth or The Glutton
After you've slain five names, you gain access to a storeroom near the arena where you can get an item that allows you spawn the Sanctifiers, who act as the zone end boss.
---
Trash notes:
Inside Keep pull guards 5m from their camp spot to damage.
In mines kill Taskmasters first, they get a countdown buff.
Harkor
Spawned by killing mounted orcs outside
Named is rooted in gateway. He has a 270 degree 'frontal' so keep group on his rear. Avoid his targets on the ground and get group back to rear on knockback.
Viletooth
Spawn by killing crocs in moat.
Pull him up one of the ramps just far enough for the players to exit the water, thereby removing the uncurables, but not far enough that he is out of the water. The tank can then move down the ramp into the water to turn Viletooth if there are enough heals to keep up with the dot. Cure curses.
Vurgal
Spawn by killing all solo mobs - battlemasters and patrollers
Adds come when he emotes about his shield, kill them before his 30 incriment countdown expires. For each add left standing when it runs out he inflicts piercing dmg.
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Pork Chop
Spawn by killing guard next to butcher, then chase butcher and kill when he aggros.
Tank and spank, when Pork Chop goes immune grab cleaver in room and equip.
Onok
Spawn: Click Vine covered staff next to the dead body in the stable at ( 32, 0, -2) Click left hand lantern next to door at small storeroom next door. Equip flaming staff enter storeroom to burn crates and barrels.
Keep moving during this fight as you will die if stand still for 8 secs. He will emote that he is giving you crates. You either need to destroy the m ost or the least depending on his emote. Looking forward to this being scripted, Kannkor, as this is a pita!
Partak and Bandak
Spawned by finding all the dying orcs in the towers around the keep and clicking them to put them out of their misery.
The dying orcs can be on any floor, and two of them are on roofs. They are trackable.
Partak and Bandak gain an incremental which, when it hits 20, lets them one-shot you. To avoid this, burn them down equally, switching back and forth between the two to keep their increments approximately even.
---
The Glutton
Talk to orc in Glutton’s Bliss (mess hall) and let him escape. He’ll bang gong.
Tank and spank, at roughly each 25% he’ll emote Coming Through and moves along corridor. When he gets to mess hall he needs stunning to take damage.
Prime Vigoth
Talk to orc in barracks to spawn.
Follow the orders:
get down (crouch)
stop attacking (target self)
get back there (joust away)
to me (move in close)
front and center (move so mob is facing you)
flank (move to flanking position).
If adds die first she speeds up commands, so sing focus helps.
---
Rilis (hastily written note)
All grab deathrot oil from shelf downstairs in The Depleted Armory ( -8, 1, 22 )
To spawn Rinis, you will need to collect several ingredients.
A Shackle (by the cauldron) ( -11, 8, 27)
Maiden's Scream (across from cauldron) ( -16, 9, 41 )
Vile Essence (SW tower, top floor) in Old Deathfist Stockpile ( 19, 17, 28 )
Blood Sap (the arrow piercing the orc on tree outside the Keep) ( 139, -12, 138 )
Click cauldron to spawn. Use deathrot oil to apply buff when she gets reflect. (Thanks Tantroth)
Can DPS safely now.
Yallesulich (nearly faded message)
All grab maiden’s scream from table across from cauldron ( -16, 9, 41 )
To spawn Yallessulich, you will need to collect several ingredients.Vile Essence (SW tower, top floor) in Old Deathfist Stockpile (19, 17, 28)
Phylactery (nearby in Lich's Brew) ( -22, 8, 29 ) .
Deathrot Oil (The Depleted Armory) ( -8, 1, 22 ) .
Blood Sap (the arrow piercing the orc on tree outside the keep) ( 139, -12, 138 )
Maiden's Scream (across from cauldron) ( -16, 9, 41 )
On emote “a new concoction” move away until you lose slow cast debuff
Each adds makes her stronger so if dps is low you might need to switch to adds and keep numbers down.
No idea about maiden's scream item. Apparently it is needed but for me it didn't seem usable, just said the jar remained sealed.
Kilug
spawns using items that drop from orcs in the keep that will be in your inventory. Sometimes they didn't appear in my inventory, but you can track hammer, shield, sword, spear around the Keep if this happens and grab them from the wall.
Read the tooltips on the four banners around the Shrine to Tallon Zek. to see which order is needed. This is not always the same. If you get it wrong you'll be killed.
The door to the Ritual of Blood is now open ( 3, 1, 23 ) and Kilug awaits.
Tank and spank, mage dispell his buff in blood pool but get out fast, too long in there and you die.
---
Thrug
Speak to dying jailor to spawn. Follow his dialogue for the order in which to open the cells and find the key. Open next door to reach Thrug.
Keep him moving to take damage, joust away when he AEs. There's also an add, kill before it turns into epic mob.
Blood Iron Eater
Harvest all Blood Iron Ore nodes to spawn
Periodically he curses a toon and moves it away. Run to toon and cure curse. Cursed toon must not move until cured or it will die. There is a stoneskin effect that can be mage dispelled, but it causes knockback and power drain, I didn't bother but if dps is low you might need to do this.
---
To spawn bosses, take the item you got from the storeroom near the arena and sacrifice it at The Shrine to Tallon Zek on the main floor at 11 , 1, - 21)
Sanctifier Yegigoth
Fight each add in corresponding colour circle to their buff, moving as they change (approx every 30 secs)
When Sancifier casts storm take cover up by throne.
Slow / stats debuff is cured by standing in yellow or green ring for 10 secs, read buff to see which one.
Once linked adds are down hoards or orcs climb the walls.
Sanctifier Maknok
Hardest fight in there imo.
Only Vulis can be damaged initally, but you have to have all toons facing Maknok or you get a curse. Maknok 'interceeds' on players, so they get a det which causes pulsing damage to those around.
A totem of submission spawns periodically. You can have no more than 3 up or it's a wipe. Pulling Vulis to the totem causes him to take more damage.
When Vulis is dead Maknok can be damaged. He will spawn a totem of destruction, again this must be killed. He also has a fear - 'Despond', which you can joust away from as it has a long cast bar.
You also now have access to the arena in the basement. Good luck!
Useful map and boss / POIs
---
You will be able to spawn only five names on each run through Scourge Keep. Certain names are mutually exclusive, such that you can do only one of of a pair or set, and the other(s) then becomes unavailable. These sets include:
Outside Keep: Harkor or Viletooth or Vurgal
Castle Bailey: Pork Chop or Onok or Partak and Bandak
Cauldron: Yallessulich or Rinis or Sanctifier Kilug
Lower Castle: The Blood Iron Eater or Thrug
Upper Castle: Prime Vigoth or The Glutton
After you've slain five names, you gain access to a storeroom near the arena where you can get an item that allows you spawn the Sanctifiers, who act as the zone end boss.
---
Trash notes:
Inside Keep pull guards 5m from their camp spot to damage.
In mines kill Taskmasters first, they get a countdown buff.
Harkor
Spawned by killing mounted orcs outside
Named is rooted in gateway. He has a 270 degree 'frontal' so keep group on his rear. Avoid his targets on the ground and get group back to rear on knockback.
Viletooth
Spawn by killing crocs in moat.
Pull him up one of the ramps just far enough for the players to exit the water, thereby removing the uncurables, but not far enough that he is out of the water. The tank can then move down the ramp into the water to turn Viletooth if there are enough heals to keep up with the dot. Cure curses.
Vurgal
Spawn by killing all solo mobs - battlemasters and patrollers
Adds come when he emotes about his shield, kill them before his 30 incriment countdown expires. For each add left standing when it runs out he inflicts piercing dmg.
---
Pork Chop
Spawn by killing guard next to butcher, then chase butcher and kill when he aggros.
Tank and spank, when Pork Chop goes immune grab cleaver in room and equip.
Onok
Spawn: Click Vine covered staff next to the dead body in the stable at ( 32, 0, -2) Click left hand lantern next to door at small storeroom next door. Equip flaming staff enter storeroom to burn crates and barrels.
Keep moving during this fight as you will die if stand still for 8 secs. He will emote that he is giving you crates. You either need to destroy the m ost or the least depending on his emote. Looking forward to this being scripted, Kannkor, as this is a pita!
Partak and Bandak
Spawned by finding all the dying orcs in the towers around the keep and clicking them to put them out of their misery.
The dying orcs can be on any floor, and two of them are on roofs. They are trackable.
Partak and Bandak gain an incremental which, when it hits 20, lets them one-shot you. To avoid this, burn them down equally, switching back and forth between the two to keep their increments approximately even.
---
The Glutton
Talk to orc in Glutton’s Bliss (mess hall) and let him escape. He’ll bang gong.
Tank and spank, at roughly each 25% he’ll emote Coming Through and moves along corridor. When he gets to mess hall he needs stunning to take damage.
Prime Vigoth
Talk to orc in barracks to spawn.
Follow the orders:
get down (crouch)
stop attacking (target self)
get back there (joust away)
to me (move in close)
front and center (move so mob is facing you)
flank (move to flanking position).
If adds die first she speeds up commands, so sing focus helps.
---
Rilis (hastily written note)
All grab deathrot oil from shelf downstairs in The Depleted Armory ( -8, 1, 22 )
To spawn Rinis, you will need to collect several ingredients.
A Shackle (by the cauldron) ( -11, 8, 27)
Maiden's Scream (across from cauldron) ( -16, 9, 41 )
Vile Essence (SW tower, top floor) in Old Deathfist Stockpile ( 19, 17, 28 )
Blood Sap (the arrow piercing the orc on tree outside the Keep) ( 139, -12, 138 )
Click cauldron to spawn. Use deathrot oil to apply buff when she gets reflect. (Thanks Tantroth)
Can DPS safely now.
Yallesulich (nearly faded message)
All grab maiden’s scream from table across from cauldron ( -16, 9, 41 )
To spawn Yallessulich, you will need to collect several ingredients.Vile Essence (SW tower, top floor) in Old Deathfist Stockpile (19, 17, 28)
Phylactery (nearby in Lich's Brew) ( -22, 8, 29 ) .
Deathrot Oil (The Depleted Armory) ( -8, 1, 22 ) .
Blood Sap (the arrow piercing the orc on tree outside the keep) ( 139, -12, 138 )
Maiden's Scream (across from cauldron) ( -16, 9, 41 )
On emote “a new concoction” move away until you lose slow cast debuff
Each adds makes her stronger so if dps is low you might need to switch to adds and keep numbers down.
No idea about maiden's scream item. Apparently it is needed but for me it didn't seem usable, just said the jar remained sealed.
Kilug
spawns using items that drop from orcs in the keep that will be in your inventory. Sometimes they didn't appear in my inventory, but you can track hammer, shield, sword, spear around the Keep if this happens and grab them from the wall.
Read the tooltips on the four banners around the Shrine to Tallon Zek. to see which order is needed. This is not always the same. If you get it wrong you'll be killed.
The door to the Ritual of Blood is now open ( 3, 1, 23 ) and Kilug awaits.
Tank and spank, mage dispell his buff in blood pool but get out fast, too long in there and you die.
---
Thrug
Speak to dying jailor to spawn. Follow his dialogue for the order in which to open the cells and find the key. Open next door to reach Thrug.
Keep him moving to take damage, joust away when he AEs. There's also an add, kill before it turns into epic mob.
Blood Iron Eater
Harvest all Blood Iron Ore nodes to spawn
Periodically he curses a toon and moves it away. Run to toon and cure curse. Cursed toon must not move until cured or it will die. There is a stoneskin effect that can be mage dispelled, but it causes knockback and power drain, I didn't bother but if dps is low you might need to do this.
---
To spawn bosses, take the item you got from the storeroom near the arena and sacrifice it at The Shrine to Tallon Zek on the main floor at 11 , 1, - 21)
Sanctifier Yegigoth
Fight each add in corresponding colour circle to their buff, moving as they change (approx every 30 secs)
When Sancifier casts storm take cover up by throne.
Slow / stats debuff is cured by standing in yellow or green ring for 10 secs, read buff to see which one.
Once linked adds are down hoards or orcs climb the walls.
Sanctifier Maknok
Hardest fight in there imo.
Only Vulis can be damaged initally, but you have to have all toons facing Maknok or you get a curse. Maknok 'interceeds' on players, so they get a det which causes pulsing damage to those around.
A totem of submission spawns periodically. You can have no more than 3 up or it's a wipe. Pulling Vulis to the totem causes him to take more damage.
When Vulis is dead Maknok can be damaged. He will spawn a totem of destruction, again this must be killed. He also has a fear - 'Despond', which you can joust away from as it has a long cast bar.
You also now have access to the arena in the basement. Good luck!
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