B bohika Active Member Mar 18, 2007 #1 Code: function main() { Event[VG_onHitObstacle]:AttachAtom[Bump] while (1) { wait 3000000 } } atom Bump(string Name) { if (${Name.Find[Mover]}) { VG:ExecBinding[UseDoorEtc] } } Just register the event in your own script, works best in 1st person.
Code: function main() { Event[VG_onHitObstacle]:AttachAtom[Bump] while (1) { wait 3000000 } } atom Bump(string Name) { if (${Name.Find[Mover]}) { VG:ExecBinding[UseDoorEtc] } } Just register the event in your own script, works best in 1st person.