Currently I roll a Mystic (Primary Healer) and Inquisitor (Secondary Healer) combo and they can keep me alive to kill the monkey by just sitting in the water and making him a tank and spank. The only downside to my combination is that when I need an AoE Blocker, all I can do is hope Bladedance is up. Other than that I have to compensate is by pushing some major heals.
The Mystic
For the Mystic, in her priority tab and separated it into 2 sections. In the first section I have PRIMARY necessities. For example, Cure curse, cures, Bolster, Stun/Fear/Stifle/etc., Stampede and Ritual of Alacrity. In the second section I have all the heals, both wards and instant heals. At the top I insure that I have the best and fastest casting heals, Ancestral Ward, Ritual Healing, and Spirit Tap at the top of the order. These alter, aside from Spirit Tap, in 5% increments from each other. For example, Ritual Healing| 40%| Target = Tank| Type = Heal --> Ancestral ward| 45%| Target = Tank| Type = Heal. Now these ratios also correlate with the Power Heals Tab. in the Power Heals Tab I have the exact same ratios + additional spells like Ancestral Channeling to maximize the Bot's responsiveness to an immediate heal when your tank health is low. Back in the Priority tab as the heal priority goes down its a jumble of heals wards and buffs and a res, and I could go on and on, but that'd just be to long
. However I do want to note that, the Res: Spirit Dance, is located toward the bottom of the order. This is because I don't want the Mystic as my primary reviver, I have the Dirge and Inquisitor to accomplish that for me first.
Let’s move along to the buff tab. I'm pretty sure everyone has the same buffs located where I do, but there is one specific buff that needs to have some more attention. That buff is Ancestry. Personally, I feel Ancestry should stay on the ~~Primary Healer~~ not the Beastlord, the Assassin, the Brigand, or tank or whomever, but on the Mystic or other ~~Primary Healer~~. Note the buff increase trigger chance of spells and adornments, so when put on your healers you've increased your survivability ten-fold. *Note* My Mystic is completely red adorned, so with Ancestry + Luck of the Dirge all adornments from 2.0 times/minute through 2.6 times/minute have jumped up to 2.8 times/minute through 3.2 times/minute.
The last thing I want to mention about the Mystic is the Pre-casts and Post-casts. In the Precast I have Ritual on only 2-3 spells, Umbral Barrier (increases to 120k ward at times) and Prophetic Ward (increases to 120k ward as well, but only against Noxious). I also have Spirit Aegis in there, but its recast and return ward have made me have second guesses whether or not to include it in Ritual. As for Post-cast I have Wards of the Eidolon after, and ONLY AFTER, Ancestral Channeling has been casted. This is because the Recast is over 7 minutes and the ward isn't that great, but it works a double positive. 1) After Ancestral Channeling has been casted it acts as a buffer, so everyone can stay fully healed and 2) It clears the reuse of Ancestral Channeling.
The Inquisitor
The Inquisitor is a much simpler build, because his healing is based off of Damage and Reactives. Once again I have the Priority Tab divided into sections, five sections for the Inquisitor. The First section includes Cure curse, Myth Cure, Group Cure, and 2 Single Target Res', because they are the fastest casting, target to the Tank, the Primary Healer, and then the group. In section two, I have a mess of heals that vary at 5% increments, But also I have certain Maintained spells that assist in DPS and Healing. THE MOST IMPORTANT SPELL IN THE INQUISITOR LINE, and personally most over powered heal in the game, is Fanatic's Protection. This spell is what allows me to tank and spank the monkey. The spell has a 60% chance stone skin when I fall below 50%, Reflects 120% of the damage inflicted to me, restores power to the group, and increases all healing to me by 10%. *Note* this spell was upgraded through the Inquisitor Prestige Line to the max, every part was upgraded to 3/3. The spell acts as a buffer to kill the monkey by stoneskining the 200k-400k hits the monkey would inflict on me. That spell is at the top and on Combat spell, Maintained, and only on the tank. toward the bottom of the second section I have spells like Chilling invigoration and Fanatics inspiration and Malevolent Diatribe. The Third section contains all my recastable Battle Buffs. Divine Recovery, Divine Guidance, Inquisition, and emergency reactives set at 25%. Third and Fourth sections include single target cures and group heals.
In the Buffs I simply just put Inquest, Shield Ally, and Divine Armor on my tank. I have no Power heals, Pre-Casts, or Post-Casts within my profile and as for the Combat Arts I continue to fiddle and mess with, but to no avail.
Comments
I linked my profiles so that everyone could give them a try. The highest maintainable healing parse I have seen from my healer combination is Mystic | 48k and Inquisitor | 38k giving me 86k in healing. My healers sport all Easy Mode CoE and some PoW armor, the Mystic is at 6k ability mod and all stats are maxed (Casting Speed/Reuse/Recovery/MA/DPS/Haste/ect.)
Please feel free to post any Hints/Profiles/Tips you can muster about any class pertaining to DPS or Healing. I'm sure there are many others like me who cant seem to find the little tricks used to increase the DPS or heals out of their bots or are seemingly lost when it comes to understanding how everything works.
Lastly I would like to give recognition to Dudester, because I have been using his profiles to create my own and they are modified versions of his basis.
View attachment EQ2Save_Freeport_Inquisitor.xml
View attachment EQ2Save_Freeport_Mystic.xml
The Mystic
For the Mystic, in her priority tab and separated it into 2 sections. In the first section I have PRIMARY necessities. For example, Cure curse, cures, Bolster, Stun/Fear/Stifle/etc., Stampede and Ritual of Alacrity. In the second section I have all the heals, both wards and instant heals. At the top I insure that I have the best and fastest casting heals, Ancestral Ward, Ritual Healing, and Spirit Tap at the top of the order. These alter, aside from Spirit Tap, in 5% increments from each other. For example, Ritual Healing| 40%| Target = Tank| Type = Heal --> Ancestral ward| 45%| Target = Tank| Type = Heal. Now these ratios also correlate with the Power Heals Tab. in the Power Heals Tab I have the exact same ratios + additional spells like Ancestral Channeling to maximize the Bot's responsiveness to an immediate heal when your tank health is low. Back in the Priority tab as the heal priority goes down its a jumble of heals wards and buffs and a res, and I could go on and on, but that'd just be to long
Let’s move along to the buff tab. I'm pretty sure everyone has the same buffs located where I do, but there is one specific buff that needs to have some more attention. That buff is Ancestry. Personally, I feel Ancestry should stay on the ~~Primary Healer~~ not the Beastlord, the Assassin, the Brigand, or tank or whomever, but on the Mystic or other ~~Primary Healer~~. Note the buff increase trigger chance of spells and adornments, so when put on your healers you've increased your survivability ten-fold. *Note* My Mystic is completely red adorned, so with Ancestry + Luck of the Dirge all adornments from 2.0 times/minute through 2.6 times/minute have jumped up to 2.8 times/minute through 3.2 times/minute.
The last thing I want to mention about the Mystic is the Pre-casts and Post-casts. In the Precast I have Ritual on only 2-3 spells, Umbral Barrier (increases to 120k ward at times) and Prophetic Ward (increases to 120k ward as well, but only against Noxious). I also have Spirit Aegis in there, but its recast and return ward have made me have second guesses whether or not to include it in Ritual. As for Post-cast I have Wards of the Eidolon after, and ONLY AFTER, Ancestral Channeling has been casted. This is because the Recast is over 7 minutes and the ward isn't that great, but it works a double positive. 1) After Ancestral Channeling has been casted it acts as a buffer, so everyone can stay fully healed and 2) It clears the reuse of Ancestral Channeling.
The Inquisitor
The Inquisitor is a much simpler build, because his healing is based off of Damage and Reactives. Once again I have the Priority Tab divided into sections, five sections for the Inquisitor. The First section includes Cure curse, Myth Cure, Group Cure, and 2 Single Target Res', because they are the fastest casting, target to the Tank, the Primary Healer, and then the group. In section two, I have a mess of heals that vary at 5% increments, But also I have certain Maintained spells that assist in DPS and Healing. THE MOST IMPORTANT SPELL IN THE INQUISITOR LINE, and personally most over powered heal in the game, is Fanatic's Protection. This spell is what allows me to tank and spank the monkey. The spell has a 60% chance stone skin when I fall below 50%, Reflects 120% of the damage inflicted to me, restores power to the group, and increases all healing to me by 10%. *Note* this spell was upgraded through the Inquisitor Prestige Line to the max, every part was upgraded to 3/3. The spell acts as a buffer to kill the monkey by stoneskining the 200k-400k hits the monkey would inflict on me. That spell is at the top and on Combat spell, Maintained, and only on the tank. toward the bottom of the second section I have spells like Chilling invigoration and Fanatics inspiration and Malevolent Diatribe. The Third section contains all my recastable Battle Buffs. Divine Recovery, Divine Guidance, Inquisition, and emergency reactives set at 25%. Third and Fourth sections include single target cures and group heals.
In the Buffs I simply just put Inquest, Shield Ally, and Divine Armor on my tank. I have no Power heals, Pre-Casts, or Post-Casts within my profile and as for the Combat Arts I continue to fiddle and mess with, but to no avail.
Comments
I linked my profiles so that everyone could give them a try. The highest maintainable healing parse I have seen from my healer combination is Mystic | 48k and Inquisitor | 38k giving me 86k in healing. My healers sport all Easy Mode CoE and some PoW armor, the Mystic is at 6k ability mod and all stats are maxed (Casting Speed/Reuse/Recovery/MA/DPS/Haste/ect.)
Please feel free to post any Hints/Profiles/Tips you can muster about any class pertaining to DPS or Healing. I'm sure there are many others like me who cant seem to find the little tricks used to increase the DPS or heals out of their bots or are seemingly lost when it comes to understanding how everything works.
Lastly I would like to give recognition to Dudester, because I have been using his profiles to create my own and they are modified versions of his basis.
View attachment EQ2Save_Freeport_Inquisitor.xml
View attachment EQ2Save_Freeport_Mystic.xml
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