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  1. T

    Assistbot

    After looking at this in more detail... and seeing what ya mean, you seem to be right, but I could have swore I didnt that allready.. so, new code SHOULD look more like this.. being thatit looks for "doSendPet" inside the settings file.. if it doesnt find it, then it sets it to TRUE and does the...
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    Assistbot

    thx for the quick reply .. now, here is another one.. not a major issue, but sence you guys are feeling quick on the replys =) .. <Checkbox name='SendPet Checkbox' Template='VG.Checkbox'> <X>20</X> <Y>80</Y> <Width>15</Width> <Height>15</Height> <Text>Auto Send Pet</Text>...
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    Assistbot

    umm, could you explain why I'm removin and replacing with that? .. I understand the echo that is ther.. is that just showing text before the text box??.. removes the need for adding in the text as a textfield before the textbox .. but that wouldnt fix my issue with the default value not being...
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    Assistbot

    ok guys, runing into a problem here... trying to send a specified value from UI (xml) over to ISS .. it works for my check boxes ok, but when ading in a text field .. it doesnt seem to work.. adding into the setting file as value of 0 .. instead of value of 25 by default.. also not changin to...
  5. T

    Assistbot

    bug fix - v1.03 -fixed an issue that wouldnt allow you to pull back your pet. When you tried to, it would go threw a constant loop of sending him back in. (What can I say.. pets are very aggesive and dont like to listen! :) ) .. you now have two new check boxs that will auto change when you...
  6. T

    Assistbot

    your wish is my command! NEW VERSION 1.02 - option to pick which pet abilitys to use and not to use - settings now save after you set them, so you dont have to set them again after reloading game - abiliy to turn on/off player abilitys that are used during combat (currently, this is...
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    VGPetAssistant

    Decided to start a new post for this script as to manage the files a little better as I update it more. Please post ideas, issues, etc to the original forum posts located here ... http://www.isxgames.com/forums/showthread.php?t=1082 VGPetAssistant An assistance script for pet class's...
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    Help with Buffing script

    hmm, didnt know this was posable.. could you also use the following, assuming you know 100% that the expression will happen, just wait for it to? .. wait ${Me.Target.ID} == ${TankID}
  9. T

    Help with Buffing script

    wait 50 ${Me.Target.ID} == ${TankID} how exactly does that work? .. I understand somewhat of what you are saying, but dont understand how that format would do what you say?
  10. T

    Assistbot

    going to post to a new script forum, to handle updates I do to this a little better.. post ideas, feedback, etc here plz.. thx!
  11. T

    Assistbot

    hmm, I can see how the tanks pulling angro could be a reason for that increasing that.. I never noticed this as an issue, because most of the testing I did with this was with about 1-2 other players in group, mostly being other types of casters, or a tank.. but didnt see the point in having it...
  12. T

    Assistbot

    UPDATED RELEASE -- Pet protects self, and assists self before all others -- Auto targets to next mob attacking, and sends in pet, so you dont get stuck on corpse (only exception is if target is harvestable - wont count as harvestable till after dies, and you loot) -- Pet auto protects self...
  13. T

    Assistbot

    Ahh, that could be an issue.. thought I read somewhere about the execute command, but forgot about it. thanks on that one! well, I'm all up for making it simpler on myself, and just making it into a better working code, but to he honist.. I read over that website, and I'm lost on how that...
  14. T

    Assistbot

    well, now that I understand what the return is more like, now i understand why it was stoping.. there was an extra return in the first "havepet" check, in I didnt have a pet. .it was looting, then stoping.. thanks for that explination.. at least i understand in more detail what was going on...
  15. T

    Assistbot

    Opps .. well, still learning Mr. yoda .. I'm just a young padawan! =) yet again, OPPS.. I ment a "<" in there.. so as long as 3 or less.. I fixed it with < in working version, but I typed "=" in my msg.. sorry, at working, and taking tech calls at same time.. so got confused. hmm, didnt...
  16. T

    Assistbot

    Ok, about all this.. 1.ok, so I forgot the 2nd equal sign..didnt notice it till after i posted, and forgot to update file =P 2.umm, dont like the returns? .. without them .. it didnt seem to revert back to the script, but who knows. I changed a few things in there sence.. 3.well, no it...
  17. T

    Assistbot

    New version: -Added in some extra checks to assist me before group members -Added in auto loot when it range of corpses, assuming there is loot on corpse (fixed minor issue) Working on: -adding checks to have pets only attack mobs that are attacking you (removes the risk of attacking...
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    Pet Abilities! [Snippet]

    if your look here http://www.isxgames.com/forums/showthread.php?t=1082 I have been working on a script, that merged together some different petassist scripts to create a basicly one, with group support (pet assists all group members) and also assist your target.. uses all abilitys when...
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    Item Roll In Loot Window??

    I have looked all over, and cant seem to find a way to auto start item rolling, and then auto need or greed, when you find an item that you are rolling for? .. is there commands that will do that? . I know about the LOOT comands to loot, and also the loot commands to promt for no drop.. but cant...
  20. T

    Assistbot

    really do apreciate the help.. About the functions, I was unsure how to link it to other functions, such as the GOTO command in dos.. so I just molded all the code together.. LOL!.. bit messy, but it worked =P .. about the which commands, I added those in the middle / end of areas as to lock...
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