2 Group Setup - Question

floodman

New Member
Two questions:

1 - Is a Melee group and a Mage group a viable 2 group setup? Or do you need to get into 3 or even 4 groups before you take on a Mage group?

2 - This isn't exactly well planned but this is what I have so far.

95 - Warden
95 - Mystic
95 - Zerker
95 - Coercer
95 - Dirge
95 - Brigand

91 - Monk
91 - Illy
91 - Warlock
85 - Mystic
85 - Troubador
#12 - not chosen yet (was thinking Fury)

Is this doable or did I screw myself for 2 group content. Considering having a 3 group setup or perhaps even 4, but still sort of new to all of this and trying to wrap my head around the bot, it's controls and the engagements.

Thanks.
 

Kannkor

Ogre
Two questions:

1 - Is a Melee group and a Mage group a viable 2 group setup? Or do you need to get into 3 or even 4 groups before you take on a Mage group?

2 - This isn't exactly well planned but this is what I have so far.

95 - Warden
95 - Mystic
95 - Zerker
95 - Coercer
95 - Dirge
95 - Brigand

91 - Monk
91 - Illy
91 - Warlock
85 - Mystic
85 - Troubador
#12 - not chosen yet (was thinking Fury)

Is this doable or did I screw myself for 2 group content. Considering having a 3 group setup or perhaps even 4, but still sort of new to all of this and trying to wrap my head around the bot, it's controls and the engagements.

Thanks.
You mention a mage group, then you don't really have one but instead have a monk out of place.. ? Your second group... seems very off.

For best success...
MT:
tank
priest
priest
dirge
coe
melee dps

Other group:
Priest
priest
troub
illy
mage dps
mage dps/tank(for swapping or use full time. If using full time, an sk works well with this set up)

This set up works very well for bots, as they can't predict things as well as humans. I believe this gives you the highest chance to be successful at the start.
Multi-grouping is VERY different from just playing 1 group. There will be a lot more going on, and you will not be able to focus on as many things, so you need groups to manage themselves. This is why I always tell people to use 2 priests. People dying on some difficult fights is an absolute nightmare.

Once you get the hang of it, and can successfully kill mobs, then feel free to use the knowledge you've gained to tweak your group as you see fit.

My personal thoughts on the generics I used above.
MT shaman = defiler
OG (other group) shaman = mystic

MT other priest = inq
OG other priest = inq (I personally don't have a use for druids at this time, but to each their own)

melee dps = brig (gives a lot of extra benefits to the MT group) or ranger
mage dps = warlock, or if you want to deal with a pet, conj/necro.
 

floodman

New Member
Yeah the monk is really out of place, I made him before I was really thinking about how to put this together properly.

So I'm not too far off on the mage group other than the Monk should really be an SK?

I've been away a very long time - still wrapping my head around some of the classes and what works better with what.

Ok - well, I needed a 13th account anyway for hirelings. SK here we come.

Thanks man.
 

Eyedea

Active Member
My two groups

Monk/Mystic/Inquis/Dirge/Ranger/Coercer G1 Warlock/Troub/Brig/Mystic/Fury/Illy G2 I had a necro in group two who did decent dps but I can get so much more with the brigand.

I can kill quite a bit with this set up but my toons are geared quite well.
 

amyglyn

Active Member
I run two groups with: Berz(might betray back to guard if guards are awesome in expansion, also have an SK that is 85 and will be leveled for an alternate char to use, because...fun, that's why)/Mystic/Inq/Necro/Illy/troub .. And a group 2 of Monk/Mystic/Warden/Brigand/Dirge/Coercer. It is nice to have each group have a different bard imho. I have pretty good success, nothing like some of the uber groups out there though I'm sure!

We don't really know what the expansion raid fights will bring, so it might be wise to keep a tank in group 2 for now, least, that was my thinking...

Preface: this is if you are running two groups only, if you are running three or four this definitely doesn't apply:

Right now I totally don't see the need for having a defiler, especially if you have a necro, maybe that'll change once the expansion comes out. Defiler gets you nightmares and maelstrom I guess. And wards that heal. But mystic gets you group insta full power over and over and over (though on a long cooldown, but if you set up illy and troub properly, and hell, inquisitor and necro even, power is not usually an issue), and I'd rather have oberon and torp than that. If you don't have a necro having the defiler is probably wise (though unless you have two defilers...yeah...you can figure out what I'm getting at here, I'm sure) =p. This might all change if they change a few things around in the expansion the necro ability I am hinting at could go from omg this is aawwsomeee to absolutely pointless...we'll see =p
 

amyglyn

Active Member
Unless things drastically change between TOV as it is now and release, you're going to want a warden in your MT group. :\ HoTs are now godly. Wards need their crit bonus increased to equal regular heals. . .
 

orion88

Member
My second group consists of SK, Troub, Warlock, Inq, Mystic, Illy. I'd like to know peoples thoughts on whether or not it would be beneficial to switch out the SK for a Wiz when a second tank isn't needed. Does ogre run the wizard efficiently or would another mage (conj/necro) be better? Currently my wizard profile runs terrible so I'd like to consider my options before spending any time on it.
 

Cheesy

Well-Known Member
My second group consists of SK, Troub, Warlock, Inq, Mystic, Illy. I'd like to know peoples thoughts on whether or not it would be beneficial to switch out the SK for a Wiz when a second tank isn't needed. Does ogre run the wizard efficiently or would another mage (conj/necro) be better? Currently my wizard profile runs terrible so I'd like to consider my options before spending any time on it.
If you don't need a tank for 2nd group, run a Brigand if you don't have one, or a Ranger.
 

orion88

Member
I should have mentioned group one's setup which is Guard, Dirge, Brig, Inq, Defiler, Coe. I've considered switching my Brig for a Ranger but not sure yet.
 

Cheesy

Well-Known Member
I should have mentioned group one's setup which is Guard, Dirge, Brig, Inq, Defiler, Coe. I've considered switching my Brig for a Ranger but not sure yet.
Never drop the brig. Debuffs make a big difference if you only run 1 or 2 groups.

I'd go for Ranger in 2nd group as spare for when you don't need 2nd tank.
 
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