Hey guys, i been running a custom script now for about 6 months and everything was fine til the past month or so. I would run the bot and die and the only way for me to die is that my script would stop working but it didnt stop working.
The problem is that sometimes my spells bug out and use a 50 day reuse timer instead of there 1 min or 20 second reuse. I dont think this is the bot making this flaw but more or less its the game doing it?
I use alot of this type of coding
but when the bot see's that there is a 50 day reuse up, even though its not 50 days, it wont cast the spell.
Anyone got a solution? only thing i can think of is jus to tell it to cast without the Me.Ability[Spell Name].IsReady so it wont check the reuse timer.
The problem is that sometimes my spells bug out and use a 50 day reuse timer instead of there 1 min or 20 second reuse. I dont think this is the bot making this flaw but more or less its the game doing it?
I use alot of this type of coding
Code:
if ${Me.Ability[Spell Name].IsReady} && !${Me.Effect[Spell name](exists)}
Anyone got a solution? only thing i can think of is jus to tell it to cast without the Me.Ability[Spell Name].IsReady so it wont check the reuse timer.