You might have read in my earlier posts how scripts like VGA can only really get you to 80% DPS and efficiency. Here is what i do to get as close to 100% as i can. This simple priority based script gives you good control and runs very fast. It is up to you to fill in what you want to do in order.
For instance Change the Do02 between the 2 text tags to Something Like.. Use Taunt. In the VGCombat.xml
Then in the VGCombat.iss File Change
To
This should be all the power you need to make a powerful combat script for yourself.
mmo
For instance Change the Do02 between the 2 text tags to Something Like.. Use Taunt. In the VGCombat.xml
Code:
<checkbox Name='chkDo02' Template='VG.BlueCheckbox'>
<visible>4</visible>
<X>10</X>
<Y>30</Y>
<Width>15</Width>
<Height>20</Height>
<Text>Do02</Text>
<OnLoad>
if ${Script[VGCombat].VariableScope.Do02}
{
This:SetChecked
}
</OnLoad>
<OnLeftClick>
Script[VGCombat].VariableScope.Do02:Set[${This.Checked}]
</OnLeftClick>
</checkbox>
Code:
function Do02()
{
if ${Do02}
{
}
return
}
Code:
function Do02()
{
if ${Do02}
{
if ${Me.Target.Distance} < 6 && ${Me.Ability[Taunt V].IsReady} && ${Me.Energy} > ${Me.Ability[Taunt V].EnergyCost}
{
executeability "Taunt V"
call Combattime
}
}
return
}
mmo
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