Can't get Ogre Craft to do Writ (No Fuel Merchant Found)

Hello,

I'm a new Ogre user, so far I'm liking everything I've found- with the exception of Ogre Craft. I can't get the Writs to work! I've tried the crafting area in Timerous Deep, West Freeport, and Neriak and I've ran into the same issue- the bot will get the writ, accept it, and then fail at going to the Wholesaler to purchase fuel.

The following is the console output I get when I start the writ:

Loading OgreCraft Lite (Embedded)...
Loading OgreCraft (Embedded)...
OgreCraft Version: 1.021
Loading map: exp04_rgn_timorous_deep
Loading LSO file: E:/Program Files (x86)/InnerSpace/scripts/EQ2OgreCommon/ZoneFiles/exp04_rgn_timorous_deep
02:51:41: OgreCraftError: Unable to find ( Tradeskill Recipe Salesman ).
02:51:41: OgreCraftError: Unable to make it to the Tradeskill Recipe Salesman. Skipping buying recipes..
Writ # 1 of 10
02:51:49: OgreCraftError: No fuel merchant found.
02:51:54: OgreCraftError: Unable to get fuel merchant ( ) open.
02:51:54: OgreCraftError: No fuel merchant found.
02:51:57: OgreCraftDebugging: Item ( scintillating sandpaper ) is not available from a fuel merchant.
End of OgreNav (Powered by script: OgreCraftMove)

After it fails, the bot will run off to whatever bench he needs to use and tries (and fails) to make the item, since I don't have the fuel. I've tried mapping out the area using Ogre map between the writ giver, the wholesaler, and the crafting tables, but that doesn't seem to work either.

Any help on what I'm doing wrong would be great! I'm a newb but I pick things up fast :-D
 

Kannkor

Ogre
Hello,

I'm a new Ogre user, so far I'm liking everything I've found- with the exception of Ogre Craft. I can't get the Writs to work! I've tried the crafting area in Timerous Deep, West Freeport, and Neriak and I've ran into the same issue- the bot will get the writ, accept it, and then fail at going to the Wholesaler to purchase fuel.

The following is the console output I get when I start the writ:

Loading OgreCraft Lite (Embedded)...
Loading OgreCraft (Embedded)...
OgreCraft Version: 1.021
Loading map: exp04_rgn_timorous_deep
Loading LSO file: E:/Program Files (x86)/InnerSpace/scripts/EQ2OgreCommon/ZoneFiles/exp04_rgn_timorous_deep
02:51:41: OgreCraftError: Unable to find ( Tradeskill Recipe Salesman ).
02:51:41: OgreCraftError: Unable to make it to the Tradeskill Recipe Salesman. Skipping buying recipes..
Writ # 1 of 10
02:51:49: OgreCraftError: No fuel merchant found.
02:51:54: OgreCraftError: Unable to get fuel merchant ( ) open.
02:51:54: OgreCraftError: No fuel merchant found.
02:51:57: OgreCraftDebugging: Item ( scintillating sandpaper ) is not available from a fuel merchant.
End of OgreNav (Powered by script: OgreCraftMove)

After it fails, the bot will run off to whatever bench he needs to use and tries (and fails) to make the item, since I don't have the fuel. I've tried mapping out the area using Ogre map between the writ giver, the wholesaler, and the crafting tables, but that doesn't seem to work either.

Any help on what I'm doing wrong would be great! I'm a newb but I pick things up fast :-D
It could be related to what these NPCs titles (guild tags) are. I'll try to look into those zones you mentioned. I may just need to add them.
 

rlane187

Well-Known Member
Fixing this would be nice. I just relegated myself to boring old EQ2Craft with none of the bells and whistles of OgreCraft for grinding writs.
 

Kannkor

Ogre
Fixing this would be nice. I just relegated myself to boring old EQ2Craft with none of the bells and whistles of OgreCraft for grinding writs.
Ideally, everyone should be crafting in a guild hall, not out in the open.... but I will get to fixing this for those that need to craft in the open to level a guild hall to craft in.
 
Fixing this would be nice. I just relegated myself to boring old EQ2Craft with none of the bells and whistles of OgreCraft for grinding writs.
This was one of the main features that lead me to pick up Ogre Craft, kinda bummed it's not working.

Is whatever file that needs to be edited something I can do on my side? I don't mind messing with some XML files or something to try and get this to work, I'm excited to see Ogre Craft in action!

If not, does anyone know any place that does work within Ogre Craft for doing writs right now? My Guild Hall isn't an option atm, no rush order writ vendor and a lack of SP to get one heh.
 

Kannkor

Ogre
This was one of the main features that lead me to pick up Ogre Craft, kinda bummed it's not working.

Is whatever file that needs to be edited something I can do on my side? I don't mind messing with some XML files or something to try and get this to work, I'm excited to see Ogre Craft in action!

If not, does anyone know any place that does work within Ogre Craft for doing writs right now? My Guild Hall isn't an option atm, no rush order writ vendor and a lack of SP to get one heh.
Try Qeynos, I think that's where I did all my testing originally.
 

doodlums

Member
Honestly, I've been using OgreCraft without a hitch- even purchasing from the fuel merchant when they run out of fuel in the middle. I craft exclusively in my guildhall- the T1 in SFP.

I did recently redecorate my guildhall, though, and had that message pop up because they couldn't run a straight path to my fuel merchant. You might make sure that there's absolutely nothing between your toon and fuel merchant when your toon runs over to visit ie if the merchant is behind a desk, if there's another NPC that blocks any part of the merchant, if the toon has to run through a crafting table to get to the merchant, etc.
 

Kannkor

Ogre
Honestly, I've been using OgreCraft without a hitch- even purchasing from the fuel merchant when they run out of fuel in the middle. I craft exclusively in my guildhall- the T1 in SFP.

I did recently redecorate my guildhall, though, and had that message pop up because they couldn't run a straight path to my fuel merchant. You might make sure that there's absolutely nothing between your toon and fuel merchant when your toon runs over to visit ie if the merchant is behind a desk, if there's another NPC that blocks any part of the merchant, if the toon has to run through a crafting table to get to the merchant, etc.
Definitely no issues in guild halls, but SOE decided it would be a good idea to give different tags in all other zones apparently, so I only got the guild halls, and the 1 crafting zone (qeynos I think) names.

If you need your guy to run around an object to get to anything, all you have to do, is create a basic map (Look at Ogre Mapping/navigation sticky thread).
 
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