Is it possible to determine via ISXEQ2 or Innerspace the level of hate (value displayed on the hate meter) from within a script? I'm looking for something to put in the combat routine of my swash script to basically:
if ${Me.CurrentHateLevel > 75}
;Cast Sleight Of Hand on a preselected target to dump hate
I checked the wiki and didn't see any properties or methods in the Character class for obtaining this info, but I may have overlooked it so any suggestions are appreciated. Thanks!
if ${Me.CurrentHateLevel > 75}
;Cast Sleight Of Hand on a preselected target to dump hate
I checked the wiki and didn't see any properties or methods in the Character class for obtaining this info, but I may have overlooked it so any suggestions are appreciated. Thanks!