Conjuror Routine and Spell List

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Karye

Active Member
Conjuror Routine and Spell List 20060626b

Current release : 20070121a

EQ2Bot version: 2.40 compatible
Installation:
1. Unzip into your Innerspace directory
2. download and install the Heroic Op Object found at http://www.isxgames.com/forums/showthread.php?t=68. Please note its not necessary to edit the conjuror.iss for HO functionality. Simply unzip it to your innerspace folder.
3. download and install the EQ2BotLib found at http://www.isxgames.com/forums/showthread.php?p=258

Features:
-UI with integation into EQ2Bot via a "Class" tab
-Highly tuned DPS output
-Easy Pet Selection
-Pet Healing
-Emergency Pet Death prevention
-Emergency Group and tank healing
-Group power replenishment
-Toggle Damage shield buff
-Toggle See invis buffing
-Toggle AoE use
-Toggle PBAoE use
-Summoner AA support
-Automatic weapon swaping for AAs
-Mastery spells (Must edit Conjuror.iss)
-Heroic opporitunity Intit
-Stoneskin on Agro
-Provides shards to group/raid members upon request
-Power replenishment through blazing vigor
-Uses EQ2 EQ2HOLib to participate in Heroic Oportunities
download it from http://www.isxgames.com/forums/showthread.php?t=68
-Uses "EQ2Bot Extras"

Version History
version 20070121a
-various fixes, dps improvement

version 20061201a

fixed Post EoF bug with shard Queuing
Implemented AA Hydromancy
Implemented AA Bubble
Implemented AA Stoneskins
Implemented AA Unabate
Fixed a bug with curing non curable effects
Added EoF mastery spells
Implemented Vampire spell Sunbolt
Implemented EQ2botlib Crystalized Spirit healing

version 20061012a
Fixed a bug with healing members not in zone
Added arcane curing
Buff Selection now works for pets with same name as owner
pyromancy dumbfire pet will now only cast in AoEMode

20060828a
fixed the spaming of weapon changes
plane shift will now be used on all named and epic encounters
Added selectable buffing for Signet, Escutcheon, Melee proc and damage shield
Added additional Items for power managment
Added a Queue for shard requests

20060705a
-removed eq2botlib from the zip. see installation instructions above for the new download location
-small tweak to combat spell routine
-fixed damage shield bug when maintank changes
-fixed a bug with expiation when zoning
-fixed a bug with healing in some zones

20060626b
-Fixed issue with include prepocessor directives, thanks CyberTech

20060626a
-Fixed a bug with the Cabalist Cover summoner AA
-implemented self healing with AA animist transferist
-Fixed Pet targeting bug

20060624a
Implements HO Object. Be sure to download The HO object at http://www.isxgames.com/forums/showthread.php?t=68
No edits to conjuror.iss are needed just install the HO Object zip
-speed increase in pet retargeting
-Fixed a small bug with EQ2's implementation of autofollow in eq2bot extras
-Fixed a bug with group healing

20060618a
-Initial release
 

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Karye

Active Member
Any feedback on its solo perfomance would be wonderful. I havnt done much if any testing solo. It should work for solo, group and raid play. Please post any bugs , performance issues or feature requests.


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MODERATOR EDIT: Please post your feedback in the "Scripts" forum per the forum rules.
 

Karye

Active Member
I tested it solo this morning for about an hour and it pulled just fine. My guess is your maximum scan range for camp, dc, ah is set to something odd. The text boxes only display 2 characters but have a bug where they dont properly delete a character when you edit the value in the box, lax needs to fix. Open your character config.xml and make sure the numbers make sence.

I think its just a confguration issue with eq2bot not the conjuror script.

My settings during testing where main tank me and pet, tried both. Auto hunting, 50meter scan range. engage in melee, automatically pull, pull spell was frigid winds with pull range 35, pull power 80, pull health 90, no other check boxes checked in eq2bot options.

let me know how it goes
 

Karye

Active Member
20060626b should fix the issues. Thank you cybertech for help with the conditional #include.
 

Karye

Active Member
milamber said:
still crashes me directly to desktop with Innerspace error reporting window only..
I'll see if I can debug it by myself a bit if im the only one getting it.
There is a bug in innerspace 4016 that is causing the crash, make sure your using innerspace 4023 or greater.

Propappr said:
Can this be converted for a necro? I am guessing so.
I believe another user has ported this script to a necromancer.
 
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Karye

Active Member
milamber said:
it works very well now, thank you :) I guess there could be some checks for line of sight before attempting to pull and go on to the next mob if it still cant see it - but that's perhaps not in the class script?
The scanning for targets and pulling is done by eq2bot not the class script, correct.
 

milamber

Active Member
Noticed that in dungeon crawl mode when you are done with one encounter and have a mob within range it targets the mob then starts running straight forward and tries to cast at the same time until you're out of range. Then it will stop and get a new target and pull normally.

Is there anything I'm doing wrong here?
The Keyboard Configuration seems right..
 

Karye

Active Member
milamber said:
Noticed that in dungeon crawl mode when you are done with one encounter and have a mob within range it targets the mob then starts running straight forward and tries to cast at the same time until you're out of range. Then it will stop and get a new target and pull normally.
This sounds like a bug in EQ2bot. EQ2bot handles all the pulling, targeting and movement. I'd ask blazer about it perhaps in the bug forum as I dont think there is an EQ2bot thread on the new boards yet.
 

Karye

Active Member
20060828a
fixed the spaming of weapon changes
plane shift will now be used on all named and epic encounters
Added selectable buffing for Signet, Escutcheon, Melee proc and damage shield
Added additional Items for power managment
Added a Queue for shard requests


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EDIT BY AMADEUS: Official Support Files Updated to this point.
 

Syliac

Active Member
LVL 58 Issues

Fiery Doom and Snapping Mandibles do not cast. Instead of Mandibles it's casting lvl 20 Spiked Earth. I checked the spell list and the #'s are correct.

Pls Help
 

Karye

Active Member
The snapping mandibles line is intentionally ommited from the combat routine. The line is the only capable lightning HO advancer for conjurors and should be used as such for optimal dps.

My guess is your have Spiked Earth configured for one of your 2 lightning ho advancers. Thats about the only thing that would cause it to be cast.

Regarding the fiery doom line not casting, I can't reproduce it. Anyone else having this issue?

My recomended HO configuration at 70 is the following. For lower levels use the equivalent in the spell line.
Code:
			<Setting Name="MageStar1">Deluge</Setting>
			<Setting Name="MageStar2">Calcify</Setting>
			<Setting Name="MageFlame1">Fiery Annhilation</Setting>
			<Setting Name="MageFlame2">Aqueous Horde</Setting>
			<Setting Name="MageLightning1">Snapping Mandibles</Setting>
			<Setting Name="MageLightning2">Snapping Mandibles</Setting>
			<Setting Name="MageWand1">Vehement Gem</Setting>
			<Setting Name="MageWand2">Burning Vigor</Setting>
			<Setting Name="MageStaff1">Restore Servant</Setting>
			<Setting Name="MageStaff2">Intervention</Setting>
 

Karye

Active Member
version 20061012a
Fixed a bug with healing members not in zone
Added arcane curing
Buff Selection now works for pets with same name as owner
pyromancy dumbfire pet will now only cast in AoEMode
 

Karye

Active Member
version 20061201a

fixed Post EoF bug with shard Queuing
Implemented AA Hydromancy
Implemented AA Bubble
Implemented AA Stoneskins
Implemented AA Unabate
Fixed a bug with curing non curable effects
Added EoF mastery spells
Implemented Vampire spell Sunbolt
Implemented EQ2botlib Crystalized Spirit healing
 

Pygar

EQ2Bot Specialist
Version 20070504a
Updated for latest eq2bot
Added toggle for Pet Summoning to disable pets as needed.
Misc tweaks.

NOTE: Latest release only available on Script Repository, the version in this thread is now out-dated.
 

AnyoneAnywhere

Active Member
Found the problem with Fiery Doom - Burning Presence is set to 73 instead of 71 like Burning Avatar. Change Burning Presence's spell line number to 71 and it'll fix it.
 

Pygar

EQ2Bot Specialist
Not via the bot itself. It is part of the heal and power check routine, and if your group needs heals or power, it will sac the pet. Its hard for me to imagine a point when a conj shouldn't sac a pet for group health or power...

However, if you change the number in the spell file, to 999 for sacrifice, it will not cast.
 
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