Craft pathing in Kelethin

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mycroft

Script Author: MyPrices
Not sure whats happened , but after the most recent update , craft tries to path me through the wall behind the Engraved Desk at (454,91,351) when trying to reach the Rush/Work Order givers.

Update : Just tried from another position and the script just keeps going South East regardless of where I start from..doesn't seem to matter where I'm going or where I come from...
 

Amadeus

The Maestro
Staff member
Craft is being revamped to use the new lavishnav navigation system.

I am only going to be making nav files for qeynos and freeport since ALL characters in the game can use those instances.

There will be a script for creating nav files, but for anything intricate...it's not easy. Lavishnav is very flexible, but therein lies the challenge ...for anything intricate you have to do a lot of manual editing.

Anyway, the moral of my story is that to use /craft, people might want to start getting used to making a trip to Freeport or Qeynos. There will be *NO* official support for any other zone than these. If someone wants to go through the hassle of making a nav file for them, fine ...but, as a comparison ..I've probably spent close to 10 hours so far on JUST the qeynos map file making it work properly for all destinations to all other destinations :) Now...qeynos TS zones ARE tricky ..so perhaps other zones will be better. Outdoor zones (any zone with a lot of "turning" room) SHOULD be easier ..so perhaps you'll get lucky. Either way, the methodology of MAKING nav files will definately be easier as I'm writing a script to do it.

But, all that aside, until further notice, craft is AS IS and nothing, in its present version, will be fixed.
 

Amadeus

The Maestro
Staff member
And, in regards to the fact of the "most recent update" that you mentioned. NOTHING was changed with /craft in this last release. Just as a FYI.

And, I don't think craft or any of the movement things utilize any of the members/methods that were changed/added in the patch notes.
 

Amadeus

The Maestro
Staff member
Actually, I take that back. There was one thing that would cause a problem with the current 'craft': Doors. Is there a door there that needs to be opened? Otherwise though, I don't know what it could be that could have possibly changed.

I will update it tomorrow with the LU stuff.
 
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