Crafter issues

caymon

Active Member
Ok having a problem with crafter on some characters they won't move and on others they take 1 step to the crafting device and stop. Anybody else having this problem.
 

Valerian

ISX Specialist
Need more input!

What zone are you attempting to craft in?

Have you changed your movement keys from the eq2 defaults (and NOT changed them in moveto.iss?) Toggle autorun key, back, strafe left/right keys in particular?

Are your Free look controls under Options/Controls/View Options set to "Avatar relative?"
 

caymon

Active Member
well i useually work in nerik or gorwyn. yea my movement keys have been changed, but never had this happen before. So i moved my crafters to freeport and everything works fine now. so don't know what happened.
 

insanitywiz

Senior Member
Neriak has been experiencing some odd movement issues for awhile now, there seem to be some "sticky" spots in the zone that break the movement routine. I've noticed it but it hasn't affected me enough to try and figure out whats going on yet.
 

insanitywiz

Senior Member
Hmm, odd problem now myself. I craft in Neriak pretty exclusively, and had to change the locs for the crafting tables as the ones from the SVN about 50% of the time do not get close enough to use the device, but as of the last update it doesn't seem to be using the values I set and seems to be using the old values. My locations are still in the navigational paths file for Neriak.

Any ideas?
 

Valerian

ISX Specialist
yeah, the last update pushed everything from the svn in the patch, next time you fix it, you might consider sharing your work :)
 

caymon

Active Member
well actually i have had gorwyn working fine, and i had made changes in nerik but even after i made the changes it still would stop short.
 

mycroft

Script Author: MyPrices
yeah, the last update pushed everything from the svn in the patch, next time you fix it, you might consider sharing your work :)
Val , I have a request for craft...


Could you add a check for out of inventory space when starting to craft a new item or crafting the next item in a batch.

If the check returns 0 free inventory spots then set the pause script flag and wait.

Currently it just keeps trying to craft the next item and works it's way through the crafting list after a period of time even though there is no space in the inventory to craft any more.
 

Valerian

ISX Specialist
Val , I have a request for craft...


Could you add a check for out of inventory space when starting to craft a new item or crafting the next item in a batch.

If the check returns 0 free inventory spots then set the pause script flag and wait.

Currently it just keeps trying to craft the next item and works it's way through the crafting list after a period of time even though there is no space in the inventory to craft any more.
I'll add it to my todo list...
 
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