Crafting Bot

darkejo1

Active Member
I have a Level Tier 5 Weaponsmith. Every time on the 7th Rush order the bot will sit their displaying " Processing Recipe". Never finding it, My toon will not do the other 7 rush orders.

The next problem I have is when crafting 50% of the time my toon will use the first station and when he goes to leave the room the door will not open. He will sit there running into the wall.

I have Version 7.5 and I am using the Qyenos Stations in Nettleville.
 

mycroft

Script Author: MyPrices
I have a Level Tier 5 Weaponsmith. Every time on the 7th Rush order the bot will sit their displaying " Processing Recipe". Never finding it, My toon will not do the other 7 rush orders.

The next problem I have is when crafting 50% of the time my toon will use the first station and when he goes to leave the room the door will not open. He will sit there running into the wall.

I have Version 7.5 and I am using the Qyenos Stations in Nettleville.

Not to sound as though we don't want to help you...but did you check the forums at all before posting this?

http://www.isxgames.com/forums/showthread.php?t=2389&highlight=customwrit.xml
 

darkejo1

Active Member
Solution!

Alright, I found out what is causing both the problems. The first problem with my weaponsmith getting caught behind the forge door. The solution to that is the coordinates of the first forge are too close to the door. You need to edit the qey_tradeskill01.xml file under your navigational paths folder (this is only for the qyenos tradeskill instance). You need to change the coordinates to something like the example under here. I have not had any issues since I've put these numbers in.


PHP:
</Point>
		<Connection From="Engraved Desk 3" To="qey_tradeskill01_336" />
		<Point Name="Forge 1">
			<X>-18.110000</X>
			<Y>-6.440000</Y>
			<Z>-30.690001</Z>
			<Note>keypoint</Note>
The next problem seems to be from the spells not being in my customrecipe.xls file. This is found in innerspace ->scripts-> craft -> recipe . You will need to add the recipe that it is feezing on. For example:

PHP:
<Set Name="Custom Writ Names">
    <Setting Name="Pristine forged indium war axe">forged indium war axe</Setting>

The first part we need to look at here is the "pristine forged indium war axe". This is what the recipe is called in the quests window. The second part is the "forged indium war axe". This is what you will find the recipe called in your recipe window. You need add any recipes your toon is getting stuck with the message "processing recipe".

I apologize for this 2nd question as I found a solution to it already in the forums.. but nonetheless here you go! :)
 
Top Bottom