Detecting And Casting Based On Potency / Fervor

Snowmane

New Member
Ok - it's probably quite obvious why I would like to do this.

The ideal is that sometime in the future Ogre itself allows you to restrict casting of an ability (let's face it, Ascension abilities) based on a defined potency or fervor limit). While I'd love this, it's not true currrently so....

Can I use scripting to detect a toons current potency or fervor, then cast an ability if it meets the criteria?

Does anyone have a good starting point for such a script. Is this even an Ogre thing, or a more general ISXEQ2 thing?
 

Frawg

Member
I would actually love a feature on the cast stack that had things restricted by fervor kind of like the aggro, mama, health restrictions that are available
 

Snowmane

New Member
Anyone got an example of a working casting ability from chat event? I can get it to ding, so I know its finding the text, and the Jump example works, but I can't work out the syntax for casting an ability within this "Code to Execute" box. Example - I want to cast Implosion when I detect celestial gate.
 

Cheesy

Well-Known Member
Anyone got an example of a working casting ability from chat event? I can get it to ding, so I know its finding the text, and the Jump example works, but I can't work out the syntax for casting an ability within this "Code to Execute" box. Example - I want to cast Implosion when I detect celestial gate.

OgreBotAPI:CastAbility[Charactername,Erosion]

For reference, in the XML file it looks like;

<Set Name="ChatEvents">
<Set Name="1">
<Setting Name="__SourceName">Wildfire Casting</Setting>
<Setting Name="Code">OgreBotAPI:CastAbility[Charactername,Erosion]</Setting>
 
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