Getting started with the ISXEQ2

Jeremy22

Active Member
Hi there!

I have some problems to get the console in EQ2.
I installed lates versions of IS and ISXEQ2.
I downloaded the latest everquest2.exe (1st sept).
I am using a qwert-keyboard-layout...so that the "~" is not
near the 1-key;-)

Someone can help me? Thx.

Jere
 
Take a look at the bind information in the InnerSpace.XML in your innerspace folder.

under <Set Name="Uplink Startup">
and <Set Name="Session Startup">

you should see a line that says:
<Setting Name="Console">bind console ` console toggle</Setting>

which you can change to any key that you like.
 

Jeremy22

Active Member
Hello again;-)

Another question:
ISXEQ2 is loaded.
I made a PATH with EQ2Pather.
I copied the Navigation-XML-File into the directory from the EQ2Harvest-Script.
I startet the EQ2Harvest-Script and let my char run the round.

But my char didnt harvest:( He just ran the round and ignored all those little stones.

Any hints? Thx.
 

Xxyn

Active Member
remove the starting word and underscore

"EQ2Navigation_enchanted.xml"

should be renamed

"enchanted.xml"
 

Jeremy22

Active Member
Hi there..
...i already renamed the file...
...my char is moving the round which i defined.

The problem is, that he doesnt recognize the harvest stones.

After all, I think its a translation problem. I am playing on a german server and that seems to be the problem. Perhaps the pointer to the names of the stones has to be patched;-) Where is the german lobby?;-)

Thx.
 

nathanh

Active Member
German

You might have to edit the XML file and change the names of the nodes, ie: Change the sandwashed rock to whatever "exactly" in german, see if that fixes it... It doesnt pick up the ? items either? Is the question mark different in german too?
 

Jeremy22

Active Member
The question mark should be the same in german;-)

Well I will try it with the ?.

Ok the ? are working....

I tried to modify the harvest.xml: change eroded ore to "erodiertes Erz". But my char still ignores the stone.

Thx.
 
Last edited:

Amadeus

The Maestro
Staff member
There are plenty of Europeans that play on the American servers and your English is better than many Americans I know. So, I would suggest switching to an American server and that will fix all of your problems.
 

Jeremy22

Active Member
well...thx....i solved the problem with a little compromising;-)

Does a function
${CustomActor[${tcount}].Name.Contains or something equivilent exist?

This would reduce the compromising;-)

Thx.
 

Amadeus

The Maestro
Staff member
Yes, it's "Find" ( I believe, lavishsoft is down right now so I can't verify with the wiki)

But, should work something like ${CustomActor[whatever].Name.Find[text]} ...it returns the location of the text within the string, so anything greater than zero would indicate that it 'contains' the text.
 
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