Guild Hall Harvest Depot

zarobhr

Well-Known Member
I am really new to all this, but is there any way to read the contents of the Harvest Depot.

right now i inventory by hand taking the quanities and putting into a spread sheet so we can track daily usage of the box (basically quanties up and down.

it would be nice to read those quantities and send to a file i could import to excel or access.

i dont know where to start on getting this to work.

thanks in advance

ps i did do a search of the forums and only harvest depot result was in crafting section which doesnt seem to help me.
 

omgbot

Active Member
That's an interesting idea.. I think you might be able to do that with some fancy UI code, otherwise we'd have to try to get Amadeus to code it in.. Any geniuses want to chime in? :)
 

omgbot

Active Member
yes, but it doesn't provide inventory. What he is after is data that provides the name of each type of item in the depot, and the quantity.

fulginate cluster,5002
ashen root,10494

etc.
 

Ronin

Active Member
If EQ2Inventory can add to the harvest depot as well, you might be able to get a hint for how to read values from harvest depot if you check the script of eq2inventory...

Don'tk now if EQ2Inventory can add to harvest depot tho, but check for yourself =)

//Ronin
 

Valerian

ISX Specialist
it can and does, but there is no current way to read the info FROM the depot. craft doesn't even read it from the depot, but instead grabs the quantity info from the recipe examine info
 

Pygar

EQ2Bot Specialist
TBH, this sounds like a good feature request for the official SoE forums.

There is plenty of reason for Joe User to want this same feature.
 

tlh4me

Active Member
eq2inventory will get caught in an infinite loop though if you attempt to add materials to the depot and a particular slot is maxed.

IE, if it attempts to add bristled pelts to the depot and you have 20,000 in it the script keeps trying to add them and it wont ever skip and go to the next item. It also begins to skip the checking of the harvesting hirelings in lieu of continually trying to add the pelts to a full slot in the depot.
 

Nuprecon

Active Member
eq2inventory will get caught in an infinite loop though if you attempt to add materials to the depot and a particular slot is maxed.

IE, if it attempts to add bristled pelts to the depot and you have 20,000 in it the script keeps trying to add them and it wont ever skip and go to the next item. It also begins to skip the checking of the harvesting hirelings in lieu of continually trying to add the pelts to a full slot in the depot.
If your putting in a bug report for EQ2Inventory (a bug Syliac is already aware of btw) shouldn't you be posting it on the EQ2Inventory thread?

http://www.isxgames.com/forums/showthread.php?t=2831&highlight=eq2inventory&page=2

The reason being, many script writers will subscribe to their threads so they can get emails when some one posts to it... It makes for a more prompt reading, instead of hoping Syliac decides to read a thread about something non related to his script.
 

Syliac

Active Member
If your putting in a bug report for EQ2Inventory (a bug Syliac is already aware of btw) shouldn't you be posting it on the EQ2Inventory thread?

http://www.isxgames.com/forums/showthread.php?t=2831&highlight=eq2inventory&page=2

The reason being, many script writers will subscribe to their threads so they can get emails when some one posts to it... It makes for a more prompt reading, instead of hoping Syliac decides to read a thread about something non related to his script.

Yes I have been working on this and I have already put in a Feature Request to Ama to get a Supply Depot Item Quantity.
 
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